Group 3 Research Paper (1)

.docx

School

Bellevue University *

*We aren’t endorsed by this school

Course

400

Subject

Information Systems

Date

Dec 6, 2023

Type

docx

Pages

11

Uploaded by EToro23

Report
1 Cloud Gaming Names: College of Science and Technology, Bellevue University BSIT400-T301 Cloud Computing and Governance Doctor Jessica Schwartz February 06, 2023
2 Group Project Outline Group Members Austin Staton Hector Avalos Evan Hutchison Edgar Toro Project Presentation This project will be presented as an APA research paper to provide an overview of Cloud Gaming using the following outline. Please consider that this is the initial stage of this project, and the reading time estimations may change as the project progresses. Purpose: To provide fellow students with a Cloud Gaming overview. Audience: BSIT400-T301 Students. Cloud Gaming I. Abstract. The abstract provides a summary of Cloud Gaming to the readers. The estimated reading time is two minutes. II. Cloud Gaming Introduction. The introduction provides an overview of Cloud Gaming and defines why it was developed and some of its advantages and disadvantages. The estimated reading time is 10 minutes.
3 III. How Does Cloud Gaming Work? This section provides an overview of cloud gaming and some components involved in its functions. The estimated reading time is 10 minutes. IV. Cloud Gaming Disadvantages. This section defines the most common cloud gaming disadvantages. The estimated reading time is five minutes. V. Cloud Gaming Advantages. This section determines the main cloud gaming advantages. The estimated reading time is five minutes. VI. Conclusion. The conclusion provides a review of the most important parts of the paper. The estimated reading time is five minutes.
4 Cloud Gaming Abstract In cloud gaming, players can play complicated video games without downloading them to their devices and without high-end graphics processing units (GPUs). Instead, these games are streamed from the cloud. In a cloud gaming environment, video games do not need a physical format like a CD. Instead, these games are stored on remote servers and streamed over the internet directly to the user's device from the cloud. Similar to a TV show or movie streamed from Netflix or a video from YouTube. The only thing needed is an internet connection and a small computing device built into a smart TV, streamer stick, or anything else with a web connection. Some cloud gaming can be multi-platform, meaning games can be played using different devices, such as mobile phones, tablets, laptops, desktops, and gaming consoles.
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
  • Access to all documents
  • Unlimited textbook solutions
  • 24/7 expert homework help