Group 3 Research Paper (1)
.docx
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School
Bellevue University *
*We aren’t endorsed by this school
Course
400
Subject
Information Systems
Date
Dec 6, 2023
Type
docx
Pages
11
Uploaded by EToro23
1
Cloud Gaming
Names:
College of Science and Technology, Bellevue University
BSIT400-T301 Cloud Computing and Governance
Doctor Jessica Schwartz
February 06, 2023
2
Group Project Outline
Group Members
Austin Staton
Hector Avalos
Evan Hutchison
Edgar Toro
Project Presentation
This project will be presented as an APA research paper to provide an overview of Cloud
Gaming using the following outline. Please consider that this is the initial stage of this project,
and the reading time estimations may change as the project progresses.
Purpose:
To provide fellow students with a Cloud Gaming overview.
Audience:
BSIT400-T301 Students.
Cloud Gaming
I.
Abstract.
The abstract provides a summary of Cloud Gaming to the readers. The
estimated reading time is two minutes.
II.
Cloud Gaming Introduction.
The introduction
provides an overview of Cloud Gaming
and defines why it was developed and some of its advantages and disadvantages. The estimated
reading time is 10 minutes.
3
III.
How Does Cloud Gaming Work?
This section provides an overview of cloud gaming
and some components involved in its functions. The estimated reading time is 10 minutes.
IV.
Cloud Gaming Disadvantages.
This section defines the most common cloud gaming
disadvantages. The estimated reading time is five minutes.
V.
Cloud Gaming Advantages.
This section determines the main cloud gaming
advantages. The estimated reading time is five minutes.
VI.
Conclusion.
The conclusion provides a review of the most important parts of the paper.
The estimated reading time is five minutes.
4
Cloud Gaming
Abstract
In cloud gaming, players can play complicated video games without downloading them
to their devices and without high-end graphics processing units (GPUs). Instead, these games are
streamed from the cloud. In a cloud gaming environment, video games do not need a physical
format like a CD. Instead, these games are stored on remote servers and streamed over the
internet directly to the user's device from the cloud. Similar to a TV show or movie streamed
from Netflix or a video from YouTube. The only thing needed is an internet connection and a
small computing device built into a smart TV, streamer stick, or anything else with a web
connection. Some cloud gaming can be multi-platform, meaning games can be played using
different devices, such as mobile phones, tablets, laptops, desktops, and gaming consoles.
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