Identify two or three specific behaviors that reflect creativity in one of the following areas: music, physical education, science, mathematics, language arts, or social studies. Then develop specific classroom tasks and/or activities that might foster such creativity in students.
A Child that experiments with different types of music and genres and recognizing how they are used in music today is a behavior of creativity. Reconstructing and combining two different musical pieces and creating a new piece of music could foster creativity. A student that looks for different ways to formulate a strategy to solve a math problem shows creativity in mathematics. A task that would foster creativity in students would be to give them challenging problems to work through during concept development. Last, A student that assembles learned codes and strategies to formulate a new code. An activity that would promote creativity could be creating a robot or design that does movement based on
codes they learn and create.