Physics Lab 10

.pdf

School

Purdue University *

*We aren’t endorsed by this school

Course

172

Subject

Physics

Date

Jan 9, 2024

Type

pdf

Pages

4

Uploaded by Camilleisabella

Report
PHYS 172 LAB 10: Energy Analysis of Collisions Spring 2022 LAST NAME (ALL CAPS) HIGGINS FIRST NAME (ALL CAPS) CAMILLE PUID: 0033403482 LAB GROUP (TABLE) # 27 LAB DAY: TUESDAY LAB TIME: 7:30 LAB ROOM: 018 The goal of this lab is to: Determine the coefficient of restitution of the ball bouncing off the floor. Program and analyze the motion an object that bounces off the ground. Introduction One quantity that is used to describe the effect of a collision of two objects is called Coefficient of Restitution . It is the ratio of the speed of an object after and before the impact. The larger this coefficient is for a given object, the closer to elastic is the collision. Coefficient of restitution is an empirically determined quantity and depends on a wide range of properties of both objects. PASCO Experiment Take a video (on a cell phone) of a ball falling vertically from about 1.5-2.0 m and bouncing off the floor. The procedure here is the same as for Lab 08: - Take a ball from your TA and the 2-meter wooden stick. - Go to the hallway and find a clear background for your video. - Record from about the midpoint of the height from which your group will drop the ball. - Save the video on your phone and upload it to your lab PC. - Open PASCO Capstone and Video Analysis. - Upload the video you recorded. Set the Graph axes to Object #1 vy, Object#1 (m/s) and Time (s) . Add another Graph and set its axes to Object #1 y, Object#1 (m) and Time (s) . Make appropriate alignment for your video recording: - Y-axis should point in the vertical direction of your video recording. - X-axis should point in the horizontal direction of your video. - If your camera was slightly tilted during the recording, then the Coordinate axes will be tilted too. - Pace the ends of Calibration Tool exactly at the ends of the meter stick. - Set the length of Calibration Tool to 2.0 m (the length of the meter stick) for proper scaling. Analyze the video and build a motion graph of the ball (its Y-velocity vs time): - Click on the video display at the center of the ball. - Click the second time and so that a cross point appears. - Click at the center of the ball every frame until it bounces at least 3 times . - Scale your Graph using the Scaling tool for clear visual representation. - Smooth your Graph using the Smoothing tool for better visual representation. When you are done, your Capstone page should look similar to the sample below.
2 [Delete the image above, take a snapshot of your graph and attach it instead] To find the Coefficient of Restitution ( COR ) we need to calculate the ratio between the speed immediately after the collision 𝑣 ? over the speed immediately before the collision 𝑣 ? : COR = | 𝑣 ??𝑡?𝑟 | | 𝑣 ???𝑜𝑟? | . Read the velocities before and after each rebound in the graph of Velocity vs Time and calculate the COR for each rebound in the table provided below. The COR is a positive number, and its possible values are COR ≤ 1 ; therefore, if your calculated COR is greater than 1, review your data and calculation. Bounce # 1 2 3 4 |𝑣 ???𝑜𝑟? | -5.61 -4.77 -4.02 -3.6 |𝑣 ??𝑡?𝑟 | 4.91 4.58 3.41 3.34 COR 0.875 0.960 0.848 0.928 0.903 Q1: What is the mean value of the COR for your bouncing ball? 0.903
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
  • Access to all documents
  • Unlimited textbook solutions
  • 24/7 expert homework help