Computer assisted Learning
Computer assisted learning is a form of programmed learning . It means with the use of computer. In CAI, the computer is a learning medium or an aid to learn. Computer assisted learning or computer assisted learning are two terms used interchangeably by the same meaning. However, the latter term is more learner centered.
CAI is an innovation in ‘ programmed learning’ which is an individualized self learning technique with the use of computer technology.
Definition
“ It refers to the situation in which a computer system is utilized in the learning process.
“It is the direct interactive learning experiences through computer.”
“It is an interactive learning al technique whereby the computer is used to present the learning al material and monitor the learning that takes place.”
Characteristics:
• CAI is an learning al technique used in computers which follows for individual, individually paced and individualized learning .
• It is linear or branching type of learning .
• It is different for different group of learners.
• It is an learning al technique based on 2 way interaction of a learner and a computer for the purpose of learning.
• It contains a stored learning al programme designed to inform, guide and test the students.
• CAI is characterized by selection of appropriate response button.
• Complex subject matter is involved in CAI.
• It is costly-machine, programme, and other communication devices are all costly.
Advantages of CAI
1.
A learning style is a particular way in which the mind receives and processes information. There are four types of Learning Styles: Visual (Sight), Auditory (Talk), Tactile (Hands-on),, and . I am an auditory learner which means I'm a talker. My weak learning style is
The first step, before any learning is bestowed, is to familiarize the children with the technology and how it works. Basic examples, which are based on subjects the children have already learned in prior grades, will be used so that new material and learning the technology are not happening at the same time. Work will be done both in groups and solo, so that the children are comfortable working together and socialize while they also are encouraged to be self-sufficient and self-empowering.
According to the AVID Strategies for Curricular Enhancement Article, AVID is a system of best practices in teaching and learning that has successfully helped more than 400,000 learners over the past 30 years. The main goal of AVID is to close the achievement gap by preparing students for college readiness and success in a global society. One of AVID strategies is the Active Learning Methods, also known as ALMS. Active Learning Methodologies (ALMs) are strategies that AVID teachers and trainers have used very effectively to engage students in active learning. The more that it is being used the more quickly students continue to engage and respond. I believe an effective teacher keeps their students engaged and responsive to the lesson that is being taught. This strategy can be benefiting because it has an effective way to keep my students engaged in the lesson and attentive and responsive being taught.
This is going to be applied with the use of interactive classes, with forums and discussions with the
Assistive Technology: using devises whether they are electronic or not, to aid a child with disabilities to learn more efficiently. Examples: hearing aids, recorders, computers, etc.
ELL students usually arrive to class with a variety of academic abilities. Teachers can use technology to personalize learning by developing individualized learning plans and resources that addresses and meets the needs of students with varying academic skills. Some of the benefits of using technology in the classroom is scaffolding lessons, which allows the advanced student to progress at his own pace while offering support to the beginning
it is important to inform the student or students in the classroom that will be utilizing system and
What can and will be viewed as an important part to enhance the effectiveness of a student’s learning; educators, software vendors and a student’s parents have supported the notion of involving technology into the classroom. This notion is increasingly valid in the area of post-secondary education where students primarily young adults, have to pay high amounts of tuition in the goal of obtaining a degree and obtain skills to translate into landing a job in a very competitive market. A now common tool among post-secondary institutions to aid students is the use of learning objects. For this research assignment, I will define what learning objects are and what they are used for. Look into the top learning objects in the market. Finally,
A common argument in favor of technology is the increase in learning it allows and encourages. New and exciting assistant learning technology are continually being produced. Many children and adolescents who once struggled in a subject, or have disabilities, have turned towards technology for help and have seen positive outcomes. However, this use of technology is still a limited use of technology. This kind of use will be limited to those who need it, such as children with disabilities, and will only be made available to those who show the need. Often times, this type of technology use will be used in a school setting or in a learning center setting along with the direction and aid of a teacher or teacher’s
With all of the new technology and services being implemented, it may seem that they will be replacing the traditional methods of education. However, this is not the case, both Hallett and Ringenberg agree that a combination of traditional methods and the new ones, are necessary to create an optimal learning environment.“The terminology is blended learning”, says Ringenberg, “what we’re trying to teach teachers to do, is to incorporate different ways of improving the learning process using LMS, so it's not simply to replace pen and paper, but to be able to do more with technology than we could do
This involves a learning process that engages the learners. Attention is moved from the teacher to the learners through practices such as role playing, group work and problem-based approaches, for instance. These activities put the learners in a situation where it is up to them to use available learning resources to solve problems, hence causing active learning.
This framework of three elements provides a useful form for considering factors influencing instruction and learning in computer-based
In this system, students may find out about his concerns through software on education by using computer. In this type of education, a student may gain from what computer offers to the extent that his skills in computer use allows for. He may have simulations, remote education, internet learning, etc. In today’s computers, there is one way message. And students are limited by what this message offers. Computer is a vital requirement of computer supported learning, computer assisted education, remote learning and internet learning. Some research in this area indicate that computers have positive effect on learning. (Alacapınar,2006;Aksin,2006)
Other features on the online courses are the learning aides that can be used while taking the course. Certain programs can be made such as flash cards and games which can increase the learning experience of the student. These learning aides can be done on the student’s time and does not require the teacher to be there.
Students can sign up for courses and choose a format of learning that suits them best; video, interactive tutorials, hyperlinked textbooks or face-to-face group sessions. (US NEWS) Quizzes are given occasionally to ensure that students are learning the material. There are four different types of E-Learning; Knowledge databases (step by step instructions, few explanations and questions), Online Support (Chat rooms, online bulletin boards, email or live messaging), Asynchronous training (Self paced learning based on CD’s, Networks, internet or the intranet) and Synchronous training (Internet using Real Time - communicate directly with the instructor) (Howstuffworks).