E-sports games——the double-edged sword Nowadays, playing e-sports games is becoming a trend. No matter man or woman and no matter young or old, the topic of the e-sports games is often heard. The picture is more stereo, and the effect is more realistic. So many people like to experience that sensation of stimulus. And with the emergence of e-sports majors, more persons take it as their jobs. That increases the hot of the game. For example, there are 100 million active players in the month in the League of Legend. What a big number! But Defense of the Ancients is more popular. Nine hundred thousand players are online at the same time everyday. Not only are computer games, mobile games are becoming popular. Arena of Valor has 50 million players in the China within two years. It’s so shocked. Some people think playing e-sports games is a good choice, and it enriches their leisure activities. But there are some people that against playing e-sports games. They think games affected our lives badly. The argument is drastic. Both sides believe in their own views. So playing e-sports games is beneficial or detrimental? For these people that don’t touch the e-sports games before, it’s a good or bad choice to try it? What are the benefits of playing e-sports games? A lot of studies prove that it can …show more content…
There are different reasons for happiness. Beating other players, grabbing wealth and taking up space can meet their desire. Some people think making friends in games is interesting. Later playing games with these friends is a happier thing. what’s more, collecting race items can meet their sense of honor. From my personal experience, I can find happiness when I collect treasure. It is exciting moment. There are some persons who like to explore in the games. A good game can provide us with a kind of beautiful feeling. The influence of a long time can shape a positive
Though there have been so many factors to determine the success of a game especially in sports, there are only few that provide real life experience. With the growing gaming market and the increased number of gamers who are aware of the world market in games and sports, the requirements to keep up a competitive game system is essential to the business of gaming (Ruggill & McAllister, 2011).
Throughout the history, a person has sought for the real reason of happiness. It was sometimes linked to simple things, whereas sometimes it is thought that even all the values in the world cannot be the reason of happiness. This transforms happiness into a long, difficult adventure. For finishing this adventure people use and sacrifice other values. Furthermore, there are lots of stories, legends, epics that are about this subject. One of epics that is about this subject is" The Epic of Gilgamesh." Briefly, this epic narrates that Gilgamesh's searches about immortality and happiness after his best friend, Enkidu, dies. In addition, there is a film that manipulates reaching happiness indirectly called "Fight Club." In this film's story,
Salinas, E. J. (2013). Competitive video gaming, the sport of the future. Retrieved February 22, 2016, from https://repositories.lib.utexas.edu/handle/2152/22690
Video games can have positive, therapeutic effects on players of all ages, especially those with mental or emotional problems. Games provide a chance to tune out the stresses of everyday life and decompress. Giving your mind time to rest is critical for emotional and mental well-being. Relaxation reduces the risk of heart problems and stroke, boosts memory, buffers against depression, and helps decision making. It even has physical health benefits, by suppressing
Happiness is a key to everybodys life. Even the most depressed man on earth has a little happiness deep down inside. Its what keeps us striving to fulfil our needs and wants on an everyday basis. There is not one kid who does not get excited over a dollar to spend at the candy shop. What about the feeling of getting a promotion at your job, or even finding the cure for cancer. Being happy is not just healthy, but it is also rewarding for each and every individual. We strive to find anything that will turn a bad day to a good one. Individuals will compromise to attain their happiness. You can not get what you want without giving something first.
Video games are “a waste of time” they don 't actually improve anything, they are just entertainment. However there is drastic evidence to show that couldn’t be further from the truth. They actually have a huge mental benefit that can enhance memory, better hand to eye coordination and enhanced reflexes along with other things aswell. Showing that they are indeed not just a time killer and waster but are hugely benefiting the minds of the people that play them. The first point I would like to bring up is enhanced memory, a study suggests that young children can benefit from the memory aspects of video games. Several children had multiple sessions of several video games with increases challenge and it had been noted that they did show signs of progress in the difficulty but more importantly an increase in a strong memory showing that the two indeed have a connection. Secondly hand to eye coordination, another study was conducted and yet again the gamer who repeatedly played games was faster, sharper and overall better than the non-gamer. The other main point is reflexes which sort of ties in with the other points but deserves another mention, research indicates that fast-paced gameplay along the lines of Call of Duty and other various games, does in fact increase reflexes.
We look for happiness in everything we do. It would be in marriage, education, financial stability, friends, or career. However we view happiness, when these things are accomplished, it is sometimes called the good life. Aristotle termed Nichomachean Ethics as the good life which is that of happiness or eidaimonia but this kind of happiness is not a moment of happiness such as winning a game
Happiness is a result that we deserved, furthermore, it becomes a motivation for us to keep trying and getting success in life.
Now that technological companies all over the world have set most of the seven billion individuals in the world with a computer, smartphone or tablet, it is time for better software to use with them. This is where games come in. Electronic Arts CEO John Riccitiello stated in a recent interview that PC gaming is the ‘fastest growing platform’. This shows the growing interest in gaming bearing in mind that gamers also have the means to play on. The term ‘gamer’ refers to an individual that plays a game or games, typically a participant in a computer or role playing game. The gaming community has grown so wide in the last few years because of the shift from single player games to multiplayer games on the internet
Around different countries all over the world, thousands of people are playing video games. From five or six-year-olds, all the way up to 40 or 50-year-olds. Ever since video games were first created, people have been fascinated with them, and spend hours upon hours playing them. It may be common to hear people say that videogames are a waste of time, video games rot your brain, or video games cause you to become violent, heartless criminals. This may be true in some cases; however, though it may not be known to most people, there are many good effects of playing video games. Positive effects of playing video games include: better hand eye coordination, faster reaction time, and time and resource management skills.
When playing video games, the coordination and concentration can physically, socially, and mentally benefit the user. Research today shows that certain video games can reduce fat and therefore promote weight loss. Other sources state that doctors have instructed parents to let their children play video games to help control focus. It is found that video games can improve hand eye
Competitive gaming, also known as e-sports, is becoming a worldwide phenomenon. With huge events and tournaments that are watched by millions of passionate fans, many people are beginning to question whether playing video games can be considered a real sport. Even though e-sports may not be as physically demanding as traditional sports like football and basketball, the structure, strong fan base and the requirements to seriously contend in the competitive gaming scene legitimize it as a “real” sport.
Imagine a large arena filled with two competitive teams. The tension grows and finally, one team prevails and is greeted by stupendous amounts of cheering. There are a wide variety of video games that are popular worldwide, and are played by many different people. Video games, and gaming in general, should be considered to be added in the many sport selections because of how similar it is to any other sport: how pro players that get paid, and how a lot of talent is necessary to play.
Playing online games, according to some research is beneficial. It enables the mind of the players to be more active, especially those puzzle-based games. It helps the player to come up with decisions in tight situations, especially those adventure
Online gaming has grown rapidly around the world over the past several years. While many developing countries from the west have initiated much more developed and modern technology to help enhance gaming capabilities and their market, few eastern countries like Korea and China have lead the world in the developments of online games. The fast and high developments of online games in these eastern countries are so broad that it’s even part of their growing culture. Dal Yong Jin states, “Korea’s rapid growth in the online game market has been unique in terms of the growth of its domestic online game industry, the dominance of its local games in the global market, and the degree to which its youth culture is embedded in online gaming.” Not only does the gaming culture and economy in Korea benefit themselves, but also affects the U.S. and many other western countries in terms of the global game market and it’s expected rapid growth in the near future. Around 2006, the online game market was estimated to be valued around 4.98 billion dollars and has grown to as much as 11.88 billion dollars in 2011. Contributing to about half of that value was the Asian market with Korea instituting the largest and most viable market in the world. With such a rich and growing sector in the global market, online gaming has become an expanding form of entertainment that has turned from being just a leisure