Argumentative Essay About Video Games “Teenagers today often spend a great deal of time playing video games. These games are fun and engaging and young people often feel like playing games is a great thing to do in their spare time. However, you shouldn’t spend too much time gaming and there are a number of reasons for this: it’s unhealthy, you should spend more time studying, and you need to socialize more.” This paragraph is from a persuasive essay about video games written by The Scholar Advisor, they're saying that teenagers shouldn't spend a lot of time on video games because it's unhealthy, we need to socialize more, and that we should spend more time studying. Well some are true but some do not cause if you're eating every day then you're healthy and on video games, you're socializing with other players around the world, also there are school studying games too or they don't have to study because there are smart people playing video games. The second paragraph says “The primary reason to cut down on gaming time has to be that youths that spend a long time on computers and games consoles are often not getting enough exercise. With high obesity rates, it’s very important for young people to spend as much time being active as possible, especially since studies show that people who are overweight during childhood and adolescence are far more likely to become overweight adults than those of a healthy weight when they’re young. There is just as much, if not more,
In an article titled, Replacing iPhones with Stargazing: State Parks Reach Out to Kids, teens spend an average of 7 hours a day on their electronics.This means that kids are less active than they need to be, which can result in increasing rates of obesity. This is a concern because if teens are spending many hours of their day on their electronics they are wasting valuable time that could be spent outside exercising, learning about nature, and how to appreciate nature. In the last 30 years, obesity has quadrupled in teens, and doubled in children. In 2012, over one-third of teens and children were obese or overweight. This is why state park officials are saying it's important they provide programs to encourage children to get outdoors and experience nature. If teens keep ignoring the outdoors and spend all of their time indoors, the amount of obese teens and children will increase very soon. These kids will also go outside less and not understand what they should about the Earth. Too much time spend with screens can cause the loss of appreciation for
Call of Duty, Mortal Kombat, Grand Theft Auto, and Doom. Many know these games for their violent nature, stemming from their graphic scenes or gameplay involving shooting or beating up opponents, and these factors have caused these games to stir up quite a bit of controversy. For the last few decades, people have debated the effects of these games on the people who play them. Many believe those who play the games become more aggressive as a result of their violent nature, while others argue that playing the games has no effect on one’s behavior. Society should realize that violent video games have, at most, minimal effect on players’ behavior.
Being a person who plays video games some being violent and others being strategy based, I personally do not think that violent video games make or cause people to act violently. Yeah I will say that some games could be quite graphic but even before games came out, people were violent and acted aggressively towards each other they would fight or bully each other even kill one another they did not even need or have to play games to do such things. People tend to have violent tendencies even without playing a violent video game, just imagine the time you were so angry at somebody that you wanted to harm them be it punching, slapping, or beating them up a game did not influence you to think that way. You thought about hurting that person because you were upset with them or something they did.
Some of the first video games ever made like Pac Man, Mario Bros.,Sonic the Hedgehog and Street Fighter never helped someone learn their ABC’s and 123’s which caused video games to develop a bad name like it’s “rotting kids’ brains” or distract them from more important studies but over time things change and become better and based off this website it says that “A number of recent studies have indicated that video games, even violent ones, can help kids develop essential emotional and intellectual skills that support academic achievement. These findings led many innovative teachers around the globe to recognize the benefits of gaming and include game-based learning in their curricula. However, it’s not just in-school gaming that reaps benefits. New research shows that all gaming can be positive.”
Did you know that according to Dr. Bret Conrad, the majority of gamers believe that video game violence has few, if any harmful effects on them personally? Well, many people today play games with simulated violence ranging from games like “Killer” to games like Grand Theft Auto. One example, “Killer”, takes place in multiple New York City high schools at the end of the year. It consists of two teams, each student is assigned a person to shoot and they have to shoot them before they are shot. The students have to use water pistols to shoot their person. Once they are killed, their game is over. While some agree that games with simulated violence are perilous for teens, games with simulated violence are beneficial for teens because they help kids with problem solving skills, keep them busy and helps them help others.
With such a huge amount of America's youth playing video games, a lot of people are starting to blame these games for the laziness in today's youth. They say that kids are beoming "couch potatoes" and are less motivated towards physical activity. This may be true for some cases but for most, video games are not to blame.
Does technology really harm teenagers? Many parents say they limit their children for using technology in their daily life, including playing video games. However, Hans’s story told us playing video games can learn something that we cannot learn from books for daily life, or even it would save their life. Although there are some disadvantages for teenagers to use technology in health, learning and networking aspect, it is still worth to let them using it because the benefits can cover drawbacks.
However, people are working out ways to use video games as a way to encourage kids to exercise. Figures reveal a strong positive correlation between hours spent on TV and video game indulgence and the percentage of children classed as overweight per state. The state of Utah was acclaimed the lowest percentage of children who are overweight, and was found to have the second lowest percentage of children spending two or more hours on TV and video game exposure. The District of Columbia had the highest percentage of overweight children, and the highest percentage nationwide of children spending four hours or more in front of a screen. The research was taken after a study revealed that children were six times more likely to take to exercise if it involved a video game. Regular exercise and interactive games, which depended on the children exercising, where provided as free choices to children. Ten percent of active time was spent on kid’s fitness equipment compared with sixty percent on identical machines connected through Gamercize products to a games console, the remaining thirty percent spent with traditional games and magazines. The results of this experiment have been hailed by health experts as a huge step forward in working towards reducing obesity among today's youth.
Young people today spend Most of the time playing video games. These games are fun and engaging and young people often feel like playing games is a great thing to do in their spare time. Many times they often use video games as a reason for communication and often never even learn any social skills. However, People shouldn’t spend too much time gaming and there are a number of reasons for this: it’s unhealthy, should spend more time focusing on school, and people need to socialize more.
Attention-getter: Whenever I look out from my window at home, nothing but memories come back to me. The house three doors down was the unsuspecting target of the foul balls we would hit when we use to play home run derby. Or my basketball hoop which held many world championships between me being the bulls and my friends being that year’s runner up. In the park across the street, I ended up blackmailing my neighbor, who was a few years older than me, into letting me play football with him and his friends. That’s how much I loved to be outside and play with my friends. As I become aware that my street has become barren from children playing
Did you know that seventy-one percent of American teens play video games? Violent video games have a negative effect because they teach children and teens that violence is the way to solve real life problems. The following paragraphs will go into details on how they are bad, how they are good, their bad effects and their good effects.
Many young children and teenagers have heard their mother’s incessant plead to get away from the screen and to go outside or pick up a book for once instead. The urge to play “just one more level” before starting that homework or doing those chores can be quite distracting. But are video games really as awful as Mom exclaims or as brutal as those TV ads depict? It turns out that video games can have a strong impact on participants’ lives in both positive as well as negative ways.
“I like video games, but they’re really violent. I’d like to play a videogame where you help the people who were shot in all other games. It’d be called Really Busy Hospital.”-Demitri Martin. Role playing games have been a source of fun and entertainment for children and adults. There are more safe and calm games such as Just Dance, and there are more Perilous games such as Call of Duty. Role playing games such as killer are perilous for school age children putting them in danger, teaching violence, and teaching reckless behavior.
Are there people who have never played video games at least once in their adolescence? You might recall some happy memories of playing video games with your best friends or that your parents punished you because you spent a lot of time playing video games. Most school teachers and parents are apt to think that playing video games in adolescence might only have negative impacts on adolescents. Playing video games is considered one of the top obstacles to academic performance and maintaining attention spans. Although these facts are partially true, there are positive effects of playing video games in some ways such as entertainment, development of social interaction and movement skills. This essay will cover the positive and negative effects of playing video games on adolescents’ physical, psychological/social aspects. In these divisions, I will discuss about the relationship between playing video games and the level of physical activity which is related to obese, aggressive behavior which is related to violence, social interaction and comfort effect of video games. Also, I will consider the significance of this issue.
“High-school students who report spending more time playing video games or who report spending more money on video games had poorer grades in English classes” (Gentile, Lynch, Linder, Walsh 2). All young minds that play video games longer than the average time start to show a poor performance in school. These children start to think more about the video games they are watching and playing every day, rather than doing their homework and studying for tests.