We cannot doubt that Japan has the biggest animation industry in the world. As an animation superpower, Japan has surpassed the United States in animation export and become the world’s largest exporter of animation (Guo, 2013). The globalization of Japanese animation has huge development in recent two decades. Animation brings huge economic benefits to Japan. This essay will research various aspects of Japanese animation, including background, global influences, differences between American and Japanese animation and cross-cultural communication. The research of this essay made one cultural flow of globalization clear. People all over the world will use artistic product with Japanese animation elements and communicate to others by using …show more content…
It is not difficult for us to understand entertainment is the main function of Japanese animation. Watching animations can allow us to relax our mind and relieve stress. The theme of Japanese animation prefers to depict normal people's everyday life. Japanese animator wants to express the national spirit through protagonists overcome all kinds of difficulties. They prefer to use elements from Japanese traditional culture. Animation was regarded as an indispensable part of Japanese society. Japan has a dominant progressive animation industry. Since Japanese products lot of excellent works every year, it becomes the largest animation exporter in the world. According to GuoYuxin noted Japanese ACG (Animation‐Comic‐Game) was exported approximately 4.35 billion dollars in 2003, “which is four times of steel export to US” (Guo, 2013, p. 2). Japanese animation has brought enormous economic benefits. Japan has more than three-fifths of global animation market share. Animation has turned into an important component of the economy. (Olsen & Johnsen, 2012) Since 1963, Japan has produced more than 1000 TV animation. Japanese animation as a pleasure product diffused different regions in the world. Japan occupies more than sixty percentages of world’s animations. Depending on the Tsutomu Sugiura, director of Marbeni research institute “Japanese cultural exports tripled in value to $12.5 billion. Animation accounted for 90% of all
Animation varies greatly between Japanese culture and that of the United States. While animation is usually revered as entertainment for children in the United States, Japanese animation, or “anime” as it is referred to both in Japan and in the West, is a form of media that is enjoyed by people of all ages. Unlike the Teenage Mutant Ninja Turtles and Spongebob Squarepants, both popular American animations in their times, anime focuses more on drama and varying genres with some even being pornographic in nature. The differing cultures of the United States and Japan can be
As any cliché artist would say, “I started drawing a lot when I was younger;” but not me –I can’t remember when I started to enjoy the arts. I have always been driven to create and express myself. I painted scenery to calm my nerves, draw intricate objects to focus on details, and draw dynamic poses to allow development of my eye. The mountain of used sketchbooks fills its’ own bookcase, dating back to early elementary years when I would create little stories much like a comic book. Despite my deep love for the arts, I always loved animation much more. Animation is the perfect blend of drawing and creating visual aid, while elaborately designing a storyline and plot to engage the audience –animation lets the average audience member to feel
In many people’s opinions, animation means funny and humor and designed for children. The content of the animation is nothing more than fairy tales, legends, fables, etc. Animation even becomes a symbol of Disney cartoon. However, if we re-examine the animation from another point of view, we will find that it has grown out of a single commercial mode constraints. Some of the animations are complicated, obscure and abstract. Variety kinds of visual images in it stimulate the audience's optic nerves. This is the salient features of experimental animation. Experimental animation belongs to the field which between film and pure art. Innovation is the soul of it. In the production process, the
Introduction: As long as there have been civilizations, there have been stories, myths that are told to children. These stories are usually the basis of the cartoons characters except some which are from creator’s imagination. This story telling is a means of not only comforting and amusing a child, but of teaching the child the societal norms of their nation. These are memorized by children and remembered forever. Children idolize their favourite character, the character they have most in common with and are best able to identify with, and try to emulate that character’s
For decades animation has been a pinnacle for entertainment, but most of the content created since the dawn of animated entertainment have contained excruciatingly problematic aspects
The author of Animating Revolt and Revolting Animation, Judith Halberstam, uses rhetorical strategies to speak to her point that animated movies can be used to reach a wide ranging audience to convey deep underlying messages in a way that is entertaining for all. The author points out how Pixar movies brings non-traditional characters to life and faces them against real life struggles but does so in a happy ending manor that captivates audiences. This is accomplished by the author introducing a plot line from a Pixar movie that illustrates a struggle or classic battle and then describes the characters that are in the struggle and how they live through it. The author then describes an actual real life struggle and relates it back to the animated movie.
Animation has a variety of differences between Japanese culture and the culture of the United States. While animation is usually made for the sole purpose of entertainment for children in the United States, Japanese animation, also known as anime as it is referred to both in Japan and in the West, is a form of media that is enjoyed by people of all ages. Unlike the Teenage Mutant Ninja Turtles and SpongeBob Square pants, both very popular American animations shows in their times, anime focuses more on drama and other non childlike qualities. The differing cultures of the United States and Japan can be considered the main factor to the huge differences in their own respected animation styles.
In recent years, animated programs have dominated the world of film and TV in both America and Japan. These programs, known as cartoons and anime, are some of the most popular forms of entertainment today. Anime and cartoon shows, such as One Piece and Family Guy, have been running for decades and are very well known among society. Animated films such as Disney’s The Lion King and Studio Ghibli’s Spirited Away have also thrived and even surpassed animated television shows in some instances. Both American and Japanese animation industries have flourished, and their cartoons and animes continue to grow in popularity. However, similarities and differences between the two soon arise when compared closely; these observations are often what lead fans to prefer one style over the other as well as shape pop culture.
As an avid reader, I discovered manga while in secondary school; I was immediately hooked and actively sought out other forms of Japanese popular media. As I delved further into the culture behind the content, the cuisine, and the history of East Asia I developed a more academic interest and began to investigate means of incorporating my love of Japan into my long-term life plan.
“Animation offers a medium of storytelling and visual entertainment which can bring pleasure and information to people of all ages everywhere in the world,” said Walt Disney of his beloved cartoons. While it is true that cartoons are an interesting medium of visual entertainment, their unique ability to convey information to people, adults and children alike, make the animated film medium one of the most far reaching means of propaganda. Today it is impossible to imagine American animated cinema without Disney and its cartoons. The American captivation with Disney has not changed much in the seventy years since World War II. In the early 1940s, two thirds of Americans went to the movies every week and these moviegoers were enamored
Abrstract: This essay will explore why Americans feel the need to censor Japanese Animation, how the Japanese culture differs from American culture, and how to solve the growing debate of the censorship of Japanese media.
As Japanese economy soared, its media products such as manga, TV shows, movies and music spread out across Asia. Especially, the young people in Asia began to embrace Japanese culture rather than the culture from the most dominant culture exporter- the United State, and this phenomenon was analyzed by Koichi Iwabuchi in his Feel Asian Modernities. His account of this intra-regionalization in Asia is cultural proximity that Japanese culture shares intimate similarities with other Asian countries and appeal to the audience to perceive this cultural flow.[ Iwabuchi, K(2004), Introduction: Cultural globalization and Asian media connections. Feeling Asian Modernities, pp 12.] In this way, American
In a world where technology is rapidly developing and evolving, it is sometimes hard to keep up with the changes that are made. When looking back on changes that are made it is particularly interesting to look at the development of animation over history. Today when one thinks about animation it is impossible not to think of Disney and their major motion pictures. The Shreck films, Finding Nemo, and Happy Feet, to name just some of the dozens of animated films Disney has produced, raked in million upon millions of dollars at the box office, and have been hit films with people in all age groups.
The technological factors in the animation industry are not really favorable. Though there are several supportive technologies, there is constant rapid change, resulting in quickly obsolete technologies. Consequently, keeping up with the dynamism of animation technologies becomes difficult.
When one thinks about the cartoons of the past, like TigerSharks, ThunderCats, and G.I. Joe, one will remember the rich story lines, the wild character profiles, and the inspiring battle cries of "Yo Joe" and "Thunder, Thunder, ThunderCats, Ho!!" With technology changing every day, a new form of animation has arisen. This new form is called "Japanimation" or "Anime." It is slowly becoming a part of this culture just as much as hamburgers and pizza. It still has a long way to go, but it is slowly creeping into the American genre of animation.