Reasons why people think it is right to censor violent video games is because they believe that these type of video games are making children of today have behavioral issues due to what they see inside of the game,there are certain barriers that video game graphics can withstand far cry primal is a game that came out in 2015, is near the peak of how much reality can be added to a game’s graphics. However only 69% of parents actually check ratings before buying games, while four out of five american homes contain an device that is used to play video game which is a way of saying that more parents don’t care what their children play than parents who do. Superb reasons why video games should not be censored due to children playing violent games is because the economy relies a lot on the video game …show more content…
The ratings are meant to help people to decide what is good for themselves, and the only people who care more about the ratings are the rating companies. For example “Jack Thompson, a Coral Gables, Fla., attorney who has gone after violent video games and rappers with foul lyrics before, focused on Grand Theft Auto: Vice City. Last month, he said he videotaped a 10-year-old boy buying this video game, the top-selling game last year, at a Miami Best Buy store. The store clerk didn't ask for ID, even though this game shouldn't be sold to anyone under 17, Thompson said.” (ThisBoard.com). What this means is that gaming companies are not responsible for kids getting their hands on violent games and should be punished by getting their games censored or even worse banned because parents are not watching closely to what their kids are involved in on the screen. “The gaming industry is vastly growing throughout the nation and worldwide. "We don't sell it to 10-year-olds. It's legal to sell it to adults, but we keep it out of children's hands. The material in these games seems to be ignored" for its offensiveness, considering how easily it gets to kids, he says
The main argument of this article is that video games have a direct link to short term and long term aggression. The author presents this argument by providing studies from peer reviewed articles that all conclude that video games do cause an increase of aggression. The main point of this article is to answer the question, “Do violent video games lead to aggression.” The article is about the effects of violent video games leading to aggression. The author uses recent examples, like the Sandy Hook and Washington Navy Yard shooting. In both of these examples, the author cites that both shooters had a history with playing violent video games. The author uses a study which selected individuals to play violent video games for a certain period of time. The study would then compare the results to a group who played non-violent video games. The study concluded that violent video games cause a direct link in aggression due to humans reenacting the actions the characters within the video games perform.
Video game violence has been a wildly debated topic since the beginnings of the industry. The topic evolved from the debate on media violence or violence in print media. However, the video game debate brings a new angle. Video games, because of their immersive nature, are said to have more impact on children. The proponents and opponents of video game censorship do not really fall into traditional political boundaries. The proponents of censorship tend to be some parents and doctors. Those opposed to censorship tend to be those who play the video games themselves. There is a center faction, however. The center faction consists of those doctors and psychologists who evaluate media violence on a
The fact of the matter is that violence in the media and video games can make a tremendous negative impact on their viewers and players. People are constantly accusing video game companies for influencing violence
Game makers have ratings on the games to warn players (or parents buying the game) what exactly they’re getting into. It’s up to parents - and parent’s alone - to decide what is or isn’t too violent.
From a young age some of us begin to play video games. Violent video games can share the bad and the good. Yet, their problems outweigh the benefits such as being influenced, having nightmares , and becoming addicting.
True or False: Violent videogames cause children to become more aggressive. Sorry, that was a trick question. Despite much bandying of statistics and loud talking by critics on both sides of the argument, the real answer is that there is no real answer—at least not one that’s been proved scientifically (Zipp). Video games are an appealing target for a public figure in search of a crusade. Movies and music have energetic advocates, but it’s hard to find anyone who will defend games for their artistic value, or even on the grounds of freedom of expression. Usually the strongest argument made for games is that they are harmless fun (Koffler).
"The books that the world calls immoral are the books that show the world's its own shame." ~Oscar Wilde.Censorship, one word so many different definitions, to many different people. So what exactly is censorship exactly? The actual definition is, “ The suppression of speech, public communication or other information which may be considered objectionable, harmful, sensitive, politically incorrect or inconvenient as determined by governments, media outlets, authorities or other groups or institutions”. To others, it means their lives, freedom, who they are as an individual or group. Shielding them from the world, that needs no protection from. There are so many different kinds of censorship, music, internet, political, films, and the most obvious
Not all video games are the same, but that’s doesn’t matter because the violent one only receives attention from the media. For example, CNN covered a story on an 18-year-old gunman in Germany, they proceeded to accuse violent video games because the kid was a fan of first person shooter games. They then proceeded to talk about why they are bad and how there is a significant link between violence and video games. “Overall, the academy's summary of the results from more than 400 studies revealed a "significant" link between being exposed to violent media (in general) and aggressive behavior, aggressive thoughts and angry feelings” (Scutti par.6). They then proceeded to failing to defend why video games are bad by saying “He discovered that playing video games, no matter how
In this age of technology, it's very safe to say that a large majority of the world's population has played at least one video game. This can vary from playing games on console, like Xbox-One, Playstation 4, and for the older generation, the NES to playing mobile games like Tetris. There are many consoles that span from the creation of video games. This has opened opportunities to make several kind of games. These can vary from side-scrollers like Super Mario Bros. on the NES, to Role-playing games (RPG) like Final Fantasy IX on the Playstation 1. While this has caused some great games to surface, it has also allowed intense violence to be let into games. Parents and anti-gaming communities state that this is why kids can become violent. This is false, because violent games can be avoided to prevent this issue, and the Entertainment Software Rating Board (ESRB) has even made various precautions to make sure parents know what they're purchasing. Comprehensible symbols, detailed lists, and age restrictions prevents children from "becoming violent".
Authority comes into play strongly as well, without having authority, we do not have censorship. Video games are a strong argument in why we have censorship and strong authorization of parental control. Children of a young age should not be viewing gore, blood, and guts. I, on the other hand, have played video games and they did not affect me in any way shape or form. With understanding, the parental watchdogs are vexing on the situation to prevent future school shooting, basically anything having to do with harming another person. By law if you want to purchase a video game rated M for mature or watch a movie rated R, you’d either need to not purchase whatever it is or have a parents consent. The U.S. Supreme Court has never carved out a First Amendment exception for violent speech and images. Instead, the Court has affirmed that violent content is protected by the First Amendment, regardless of its social worth because the line between the transmission of ideas and mere entertainment is much too elusive for this Court to
Playing video games does not cause violent behavior. Don’t get me wrong, some video games show horrific acts of violence. “A recent survey found that 92 percent of U.S. kids--ages 2 to 17--play video games, and their parents bought 225 million of them last year to the tune of $6.4 billion.” (Sider 79).What’s here to argue is that violent video games do not cause violence among children, but the blame for violence should be on the individual and people who should have taught the individual better. If kids are not able to see the difference between reality and fantasy, then they really can’t be blamed for committing acts they see in a game and then imitating, not fully understanding the consequences of doing it in the real world.
Ratings do affect what children are allowed to watch and what they're not allowed to watch. If it is not rated "R", you are allowed to get in the movies at the theater without a parent. Having too much violence or something else that is wrong can affect a person watching it in a bad way. Parents rely on ratings to help them understand if it is okay for their kid of a certain age should watch and if it would be okay for them to watch. Ratings when it comes to violence, sex, and language should be more strict because teenagers are allowed to get into it if it is under a certain rating. There is a quote that says "you are what you repeatedly do" so if someone continuously watches something violent or plays a game that is violent they are more
There are many things in violent video games which minors should not watch, for example sexuality. It is not something that the parents would want their teen or child to be looking at in a game. It is their responsibility to stop this from happening by looking at what they are getting for their child. they should not blindly buy what their child wants.
Censorship...is it good? No one will know until they try. 75% of parents in the United States think video games, music, books, movies, and TV shows, should be censored because it’s causing violence.
Another reason to support violent video game should be banned is it brings a lot of dangerous to the individuals. Firstly, playing video games which involving violence, may boost children’s learning. Include health and social skills. Basically,violent video game particularly improve a player’s thinking skills and arouse creativity.