Chapter 1 in Research About Computer Games Addiction Essay

603 Words Apr 16th, 2013 3 Pages
EFFECTS OF INVOLVEMENT IN COMPUTER GAMES TO THE STUDY HABITS OF
THE MARIAN FRESHMEN STUDENTS DURING THE FIRST SEMESTER OF
SCHOOL YEAR 2012-2013



A Research
Presented to
Mr. Paul C. Morales

Saint Mary’s University
Bayombong, Nueva Viscaya




In Partial Fulfilment
Of the Requirements in
_________________________



Submitted By:
Kimberly Anne Martinez
Lloyd Rico Antonio
Manuel Douglas Inaldo
Leigrich Salvador
Herman Anthony Aseron


February 2013
Chapter 1
THE PROBLEM AND ITS BACKGROUND

Rationale

Modernization of living has a great impact to one of us, specifically in the field of technologythat introduces us to this, computer age because of its many benefits that makes our lives better and
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What are the most pressing problems in their study habits as they go and play computer games in terms of the following:
3.1 Time for studying
3.2 Concentration
3.3 Motivation of learning
4. What are their ways to balance their gaming habit and study habit if there is, in terms of the following:
4.1 Time management
4.2 Self-control


SIGNIFICANCE OF THE STUDY
The expected result if this research endeavour will benefit the following:

Students of Saint Mary’s University and its students
As vital information, results of the study will help make the students become aware of their involvement in computer games, and become develop their study habits and to concentrate more on their studies.

Future researchers
The results of this study can serve as a baseline data for developing topics as well as creating ideas about their topics.







SCOPE OF DELIMITATIONS
This study was conducted during the first semester of the school year 2012-2013 to identify the factors that affect the involvement to computer game addiction of the Marian Freshmen students and to determine how it would affect their study habits. Respondents of the study are limited to the college freshmen students of the eight departments of the University namely: School of Accountancy, School Arts and sciences, School of Business, School of Education, School of Engineering and Architecture, School of Computing Science and Information Technology, School of…

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