In this chapter it mainly explains learning sciences, constructivist perspectives, service learning, and learning in a digital world. In this chapter it begins by explaining learning science and the basic assumptions. The basic assumption of learning science is that experts have deep conceptual knowledge, learning comes from the learner and schools must create effective learning environments. These assumptions help researchers address issues of learning with different perspectives. Another thing this chapter explains about is the constructivist perspectives and how to apply them. One way to use constructivist perspectives is by using problem based problems. The students would first share the findings, engage with a question, investigate, …show more content…
Service learning is academic learning combined with personal and social development. Service learning can help students in the secondary to college age group to think in new ways about people that are unlike them. The students is more likely to gain social responsibilities, tolerate of others, and self-esteem. Another thing this chapter explains is how the digital media can be beneficial tool in learning. One way technology has helped with learning is with television. Kids who watch the educational shows at young age improved on understanding words. Another way technology has helped learning is with computer. Computer is a controversy debate on how old a child should be to use a computer because it is believe it would take the child away from physical and social interaction. However, other research suggest that children that have the stimulation might help the child be better at multitasking. Furthermore, learning computers games can help a student understand a concept easier because of the visual aid and fast action in the game. Computer can be effectively if used well in the classroom, but it all depends if the student playing learning game or
Before deciding where I wanted to do my service learning, I knew I wanted to do something that had some relevance to my degree that I will be receiving in healthcare management. I was eager to gain more experience and become more knowledgeable of how an organization operates as it relates to healthcare management. I was able to secure an opportunity to volunteer at the Dallas Veterans Affairs (VA) Hospital. After completing the required VA forms, I got partnered with Mr. Alonzo Price Jr. who is a Management Analyst in Ambulatory Care, which is the department that oversees the Primary Care Providers.
The united states made the decision to enter WWI in 1917 with England, France, and Russia. The United States entered the war because President Woodrow Wilson requested a declaration of war against Germany. The reason of this being is becauseGermany would not suspend unrestricted submarine warfare in the Mediterranean and North Atlantic. Germany also tried to persuade Mexico into joining sides with them.Germany's attempt to sink passenger and merchant ships was the real reason President Wilson wanted the U.S. to go to war. Wilson threatened to cause harm to Germany if they didn't stop sinking ships. And on May 4, 1916, Germany agreed to stop sinking ships. On these terms and conditions it was known as the "Sussex Pledge". Germany ended up violating
For example, teenagers have the opportunity to receive their education from technology used by playing videogames. Since children start playing videogames at a young age, by the time they get older, they will be well experienced with technology. In addition, if they decide to pursue a career in technology, they will have a better chance of getting that career than other people. Many videogames are very educational for young adults therefore, teenagers benefit from educational games. Now that many teenagers love to play videogames, they may feel excited to be doing what they love, playing videogames, while learning at the same
According to Anthony & Walshaw, (2009) within a constructivist view, it is a teacher’s role to facilitate the learning of a child by providing a resource rich environment from which they guide a students learning. A student within a constructivist-learning environment must become engaged in the learning process by becoming a researcher, identifying a problem, collecting and analysing data and formulating a conclusion. This process of engagement provides a student with endless opportunity to develop his or her own understanding and knowledge. An educators ability to understand this learning theory as a process of construction and development provides a conceptual framework from which to build a teaching practice.
Service Learning is an educational strategy set in place to enlighten students with instruction and experience, in addition to improve learning , teach responsibility, and support the community. Service learning is vital to the development of the student, given that it intertwines academic and personal development together. It is aimed to enhance a student’s learning in all aspects of life.
According to Kathleen Flecky and Lynn Gitlow, service-learning is defined as, “learning that occurs in experiences, reflection, and civic engagement” (Flecky & Gitlow, 2011). In recent years more universities are implementing service learning into their curriculum. A key concept of service learning is civic responsibility. Civic responsibility can simply be defined as your responsibilities as a citizen. As will be shown later in this paper, service learning can have many benefits not only to a student, but also to the community members
Constructivism in the classroom usually means students are engaged in activities like experiments, or real-world problem solving to increase knowledge, followed by a reflection of how their understanding of the concept has changed (Brooks, Ed.D, n.d.). Cognitivism methods of instruction are commonly integrated with the levels found in Bloom’s Taxonomy: knowledge, comprehension, application, analysis, synthesis and evaluation (Bloom, 1956). The instructor must understand the prerequisite knowledge possessed by the student, and the student is encouraged to use appropriate strategies to help make the learning meaningful.
There have been many changes in the technological scene in the last few years. This has prompted the argument on what people stand to benefit from these advancements. This is why there have been many studies and researches that are all intended to show how the electronic media assists in learning amongst children. However, there has been little attention as to what the electronic media does to the same children. The electronic media has become a favorite amongst the learners and in particular children. It is imperative to note that the learning process is not passive. This is because the children do not just heed to the instructions and assume that anything is learnt. The process of learning is active and cognitive. Therefore, the environment under which a child is in has a significant influence on the learning process. It is vivid from this argument that the media has a significant role in the shaping of the children. Electronic media is very beneficial in the learning process but it is imperative that there are regulations because it has a dominant role in cognitive development of children.
It is also a “boundary spanning” activity in that it requires active involvement from people both within and outside of the classroom context, often resulting in participant contributors who represent a variety of generations, ethnicities, social groups, and experience levels (Billig and Furco, 2002, p.vii). Service-learning is designed to reduce the boundaries between an institutional campus environment and the community around it. It is designed to connect learning to real experience through service and reflection (Ball and Schilling, 2006; Becker, 2000). As a baseline to facilitate this development, service-learning is distinct from other types of community service and civic engagement experiences in that the service-learning experience must not only have a service and reflective component but also be clearly tied to the curriculum through learning objectives and theoretical underpinnings (Bloomquist, 2015; Pritchard, 2001). As Barbara Holland, former Director of the U.S. National Service-Learning Clearinghouse, shared, “Service-learning is all in the hyphen. It is the enrichment of specific learning goals through structured community service opportunities that respond to community-identified needs and opportunities.” (Kenworthy-U’Ren, Taylor, and Petri, 2006: 121).
Constructivist Learning Theory exists under the focus of cognitive learning and has substructures of the concepts of self- efficacy, self- regulation, and metacognition as it defines how adults learn (Billings & Halstead, 2012, p. 211). Billings & Halstead (2012) explains that learning is considered a transformation in a person from personal experience. It is a continued process that encompasses understanding, clarifying, and applying meanings of knowledge that is developed. The learning theory, constructivism embraces that learning is a development. A learner constructs new knowledge by building on existing information through a process
This essay will compare and contrast three key theories of learning; Behaviourism, Cognitive Learning Theory and Constructivism.
The term ‘‘service-learning’’ means a method (A) under which students or participants learn and develop through active participation in thoughtfully organized service that (i) is conducted in and meets the needs of a community; (ii) is coordinated with an elementary school, secondary school, institution of higher education, or community service program, and with the community; and (iii) helps foster civic responsibility; and (B) that (i) is integrated into and enhances the academic curriculum of the students, or the educational components of the community service program in which the
Developmental areas include social and emotional, language, motor, cognition, and in addition a child will make approaches towards learning as well (Davis, 1998). Language development is very important during this time and computers help since children are exposed to them for reading and writing purposes. Also, it gives opportunities for them to be motivated to interact with other children if they are in groups. Research has shown that computer play encourages longer more complex speech and development of fluency (Baur, 1998). Cognitively, technology use is connected to children and the use of it can lead to greater motivation and self-direction. Development is very important socially, and placing children in groups or pairs helps interaction between their peers. This helps increased levels of spoken communication and cooperation that were demonstrated in a study.
The purpose of a constructivist education, therefore, is to facilitate the process for learners in constructing their understanding. Constructivist learning “fosters critical thinking and creates active and motivated learners,” according to McClurg (2009). The educational emphasis is not on delivering knowledge nor organizing that knowledge in a prescriptive system, but rather on teaching students how to build their own understanding within meaningful contexts for lasting effect (Learning Theories Knowledgebase, 2012).
There are five identified central tenets of constructivism as a teaching philosophy: Constructivist teachers seek and value students’ points of view. This concept is similar to the reflective action process we call withitness, in which teachers attempt to perceive students’ needs and respond to them appropriately; Constructivist teachers challenge students to see different points of view and thereby construct new knowledge. Learning occurs when teachers ask students what they think they know about a subject and why they think they know it; Constructivist teachers recognize that curricula must have meaning for students. When students see the relevance of curricula, their interest in learning grows; Constructivist teachers create lessons that tackle big ideas, not small bits of information. By seeing the whole first, students are able to determine how the parts fit together; Constructivist teachers assess student learning in daily classroom activities, not through the use of separate testing or evaluation events. Students