her costume; they called themselves the Cosplay Medics. Cosplay Medics Inc. is a not-for-profit organization in the state of Florida which devotes itself to fixing cosplayers’ costumes at events and conventions. “In the con circuit, costumes breaking down or getting into accidents happens much more often than one would think,” says founder Yuberniz Orengo.
were expected to be able to meet five outcomes: Demonstrate Knowledge, Conduct Group and Individual Research, Address Environmental Problems, Make Ethical Decisions In Care for Others, and Communicate in a Scholarly fashion. The purpose of this final assignment is to briefly describe how I met the student learning outcomes for the course. Demonstrate Knowledge / Conduct Group and Individual Research During the course, we completed two group projects and four individual assessments. Within Leadership
Cosplay is the short form of “costume play” as first coined in Japan by Nobuyuki Takashashi, referring to fans who would dress up as their favourite anime, game or comic character. In recent years, cosplay has garnered more attention within cultural studies as well as within the mainstream media. Far from a childhood Halloween, cosplay has become a way for fans of many ages to share their interest in fandom, dress and identity at any age and during the years. Being introduced to Japanese’s culture
process that people go through when they decide to take the first step onto the road of cosplay. All it takes is that one spark, and soon you’ll have started a fire that will burn passionately for times to come. Being able to make the outfit your chosen character wears, holding their weapons or gadgets in your hands, and even acting like that character for a day can not only be fun, but empowering as well.
mirror neurons and if most communication and socializing happen through texting and social media our children are at a great risk to lose that ability to connect physically and emotionally with others. I look forward to diving into this more in my research paper that I will present in week 5. My first interview was done with my son, DJ. He is in the 8th grade and comes from a split family. His father and I separated when he was only three years old and this separation of family was very difficult
Whenever someone mentions Japan, what would a normal person think of? They could possibly think of their cuisine, anime, or their bustling capital of Tokyo. Yet, when fashion is added to the question, what are the first thoughts? Surely, their traditional clothing of kimonos and yukatas may be the first thought for some, but some might think of the popularized street fashion that they see in the media: the gyaru, lolitas, and genderless kei. Yet, their daily clothing has been adapted to women wearing
Introduction This paper is attempted to study Sony Corporation as a live brand in terms of experiential marketing concept. It contents true experience and observation of mine from an opening exhibition of Sony Corporation (see appendix 1) to be formed the primary sources of data. As an observer of the exhibition, I will use my own experience from it to combinative with experiential marketing concept theories to indicate the factors within Sony’s experiential marketing performance. This report will
everyday lives through television shows, Hollywood’s films, game industries even the internet has become one platform to spread comics. Comic book has also become one major form of a sequential art. It kept growing into a better quality in term of paper, printing and color quality. Comic books have been around for long time. The earliest known comic book is believed to be The Adventures of Mr. Obadiah Oldbuck (Les Amours de Mr. Vieux Bois), created by Rudolph Töpffer in 1837 (Fig.1 and Fig. 2). It
THE PRODUCTION OF A “MANGA CULTURE” IN FRANCE: A SOCIOLOGICAL ANALYSIS OF A SUCCESSFUL INTERCULTRAL RECEPTION Olivier VANHEE Communication à la Conférence Internationale Asia Culture Forum 2006 Mobile and Pop Culture in Asia Gwangju, Corée, octobre 2006 Introduction Manga and anime are now part of the cultural habits of different generations of French readers, and they are a major cultural space where images and meanings about Japan and Asia circulate. From the end of the 1970’s, intercultural