This modernization era, animations become a common thing to the modern people. There is a lot of animation in this era from television series, films, and even in music video and animation also comes with different types from 2D animation to 3D animation, stop-motion animation and also Computer Generated Imagery (CGI). Animations have been put to use in various purposes like commercial, teaching or learning. Almost everyone knows about this type of animation but there is difference between different country such as Eastern European animation and Western European animation. Even though both of them In the Europe region they are differences in their animation like style and technique.
Eastern European animation become popular during the post-World
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The Eastern European animation studios usually work for the government and focusing more to the children. Their animations usually have very strong moral value to teach children by using animations or shows. Meanwhile, Western European animation studios create their works more independently and focus on the people behaviors during that time. This can be seen in the Aarman Studio’s works that have many hidden message on their works that based on people behavior or even propaganda during that time. Next, their technique of animation use different style in Eastern Animation use puppet scuplter to made a stop-motion animation but in Western Animation, Aardman studio usually use plasticine for their stop-motion animation. In addition, Western Animation also uses pixalization technique on their animations. Eastern Europe creates their work with a high quality animation and is also a beneficiary of the global expansion in animation. But one of the disadvantages of Eastern Europe is low labor costs, and it benefits from work subcontracted from other territories. Lastly, there is a downfall to various Eastern European animation studios during the revolution and transformation into capitalism. Suddenly, the vast studious likes Kratky Film in Czechoslovakia or Czech Republic, Zagreb Film in Croatia, Pannoniafilm in Hungary, Soyuzmultfilm in Russia, and SFA in Poland were left off to fend themselves in the international
As any cliché artist would say, “I started drawing a lot when I was younger;” but not me –I can’t remember when I started to enjoy the arts. I have always been driven to create and express myself. I painted scenery to calm my nerves, draw intricate objects to focus on details, and draw dynamic poses to allow development of my eye. The mountain of used sketchbooks fills its’ own bookcase, dating back to early elementary years when I would create little stories much like a comic book. Despite my deep love for the arts, I always loved animation much more. Animation is the perfect blend of drawing and creating visual aid, while elaborately designing a storyline and plot to engage the audience –animation lets the average audience member to feel
In many people’s opinions, animation means funny and humor and designed for children. The content of the animation is nothing more than fairy tales, legends, fables, etc. Animation even becomes a symbol of Disney cartoon. However, if we re-examine the animation from another point of view, we will find that it has grown out of a single commercial mode constraints. Some of the animations are complicated, obscure and abstract. Variety kinds of visual images in it stimulate the audience's optic nerves. This is the salient features of experimental animation. Experimental animation belongs to the field which between film and pure art. Innovation is the soul of it. In the production process, the
Multi-Media artists, (including Animators) create special effects such as animation, films, video, computers, or other electronic media.
Aside from basic two dimensional art, I have always been fascinated with the unique stories told through film. The way that a picture is painted through film is something that one cannot find in just any art form. Film is unique and fascinating, so I sought to find a way to unite the two worlds of film and the 2D art that I enjoy so much. My findings were that digital animation combined the artistic style that I love and the storytelling of film in a way that intrigued me beyond any other career I had researched.
The objective of this task is to use the elements and techniques of animation in Flash CC to create an interactive educational software element for a target audience. In the case the target will be directed towards adolescents influenced by the age of technology.
Animation these days is about the bigger picture. It’s about the idea of not losing faith. It’s about how powerful a tool ‘hope’ is, and that anything is possible if you believe in it. It’s about how people are equal and they all have the same opportunities,
Animation has a variety of differences between Japanese culture and the culture of the United States. While animation is usually made for the sole purpose of entertainment for children in the United States, Japanese animation, also known as anime as it is referred to both in Japan and in the West, is a form of media that is enjoyed by people of all ages. Unlike the Teenage Mutant Ninja Turtles and SpongeBob Square pants, both very popular American animations shows in their times, anime focuses more on drama and other non childlike qualities. The differing cultures of the United States and Japan can be considered the main factor to the huge differences in their own respected animation styles.
Animation is the technique of photographing successive drawings or the positioning of models to create illusion of movement in the movie. Animation is all around us. Animation is in our homes, schools, and workplace. Films that used animation were mainly Disney movies. Disney movies used animation in cartoons every since mid 1900s.
They create two- and three-dimensional framework and animation. Multimedia artists and animator often work in a particular medium. Some focus on creating animated movies or video games. Others create visual effects for movies and television shows. Creating computer-generated images (known as CGI) may include pickings images of an actor’s apparent movement, which are then animated into three-dimensional characters. Other animators design scenery or backgrounds for
In recent years, animated programs have dominated the world of film and TV in both America and Japan. These programs, known as cartoons and anime, are some of the most popular forms of entertainment today. Anime and cartoon shows, such as One Piece and Family Guy, have been running for decades and are very well known among society. Animated films such as Disney’s The Lion King and Studio Ghibli’s Spirited Away have also thrived and even surpassed animated television shows in some instances. Both American and Japanese animation industries have flourished, and their cartoons and animes continue to grow in popularity. However, similarities and differences between the two soon arise when compared closely; these observations are often what lead fans to prefer one style over the other as well as shape pop culture.
Soviet cinema has a significant contribution to the world’s film history. The years after the October Revolution in 1917 bring many economic difficulties and political changes to the newly formed USSR, which also affected film production. The nationalization of the film industry, Kuleshov experiments, and the support from the government mark some of the most important phases that influenced the progress and development of the Soviet film. Even though used as medium of propaganda, the cinema popularity
Animation; an art form with the ability to tell a story and convey a multitude of emotions along with information. Animation can be found almost everywhere in media from commercials, to movies, to games. Every single animation need an animator or a team of animators to create it. There are many kinds of animation: 2D, 3D, motion graphics, visual effects. Each of these categories may have multiple people working on them using their own special skills to produce the final product. The reason for researching this occupation is because of my fascination and respect for the craft. I admire the art of storytelling immensely and the creativity that goes into it.
In a world where technology is rapidly developing and evolving, it is sometimes hard to keep up with the changes that are made. When looking back on changes that are made it is particularly interesting to look at the development of animation over history. Today when one thinks about animation it is impossible not to think of Disney and their major motion pictures. The Shreck films, Finding Nemo, and Happy Feet, to name just some of the dozens of animated films Disney has produced, raked in million upon millions of dollars at the box office, and have been hit films with people in all age groups.
The technological factors in the animation industry are not really favorable. Though there are several supportive technologies, there is constant rapid change, resulting in quickly obsolete technologies. Consequently, keeping up with the dynamism of animation technologies becomes difficult.
When one thinks about the cartoons of the past, like TigerSharks, ThunderCats, and G.I. Joe, one will remember the rich story lines, the wild character profiles, and the inspiring battle cries of "Yo Joe" and "Thunder, Thunder, ThunderCats, Ho!!" With technology changing every day, a new form of animation has arisen. This new form is called "Japanimation" or "Anime." It is slowly becoming a part of this culture just as much as hamburgers and pizza. It still has a long way to go, but it is slowly creeping into the American genre of animation.