In the 21st century nothing has been more influential on the human race than technology has. Technology is a part of anything and everything and the thought of no technology would be considered the apocalypse. Two women, Jane McGonigal, a video game designer, and Sherry Turkle, a technology professor at MIT, both have their own perspectives on technology and how it impacts emotions. McGonigal’s main focus is how video games can be used as a model on how we as humans can make this world a better place. Turkle’s studies are focused on how technology such as cell phones, online avatars, and social media make a whole generations personal development different from past generations. McGonigal is extremely optimistic towards the idea of not only video games but technology as a whole being a huge impact on the improvement of earth’s population. Turkle is more skeptical on technology bringing up thought evoking questions regarding whether technology and its effects on us should be considered good or bad. Even with their contrasting topics both of these women are trying to show how the technology of everyday life alter the emotions. Turkle and McGonigal’s ideas are comparative regarding the emotional effect on people using alternate realities being positive and they also agree that technological communication has become a tool for emotional benefit in society, but their technological views differ on how technology will help us mature as a person.
Since children today have become digital natives; they will never truly know a world that is not touched with technology. This means that the educational paradigm has to shift in order to keep up with the needs of our young learners (Jo, 2016). In the last thirty years, technological advances
I am a very computer literate and knowledgeable in information literacy. A previous course that I took at GCU, 21st Century Skills, helped me to be able to locate information from multiple sources, determine if information is relevant, and communicate information. I believe that my knowledge of digital literacy can enhance my future classroom environment and student’s academic performance. In my future classroom, I plan to incorporate
Cathy N. Davidson suggests an innovative education system, providing an emphasis in today’s digital era, and claiming that the existing education system needs to be renewed according to the new expectations of the digital era. Davidson states that,” In the last half century, many changes have occurred in the technology field, however, classrooms and educational methods have remained fairly steady for the past years as well in consequence students are not being prepared for the future advances of society.” That being said, it is important to improve and to give a change to the current educational methods, adjusting them to the existing demands of the era that we are living and taking advantage of the resources that it provides. “What if we continued to the lesson of internet itself,
We are currently living in a digital age where our students are notably technologically proficient. This poses a challenge with how some of our students are currently learning (or trying to learn) in our classrooms. Many students have grown tired of reading dense texts for homework assignments and tired of listening to long, boring lectures from teachers at school. The way in which students are currently analyzing and interpreting texts that they read and videos that they watch have not been up to our standards here at North Windsor High School. The thing is, a lot of our teachers are also struggling between teaching with both print text and by digital means. North Windsor High School acknowledges the fact that many seniors graduate not having the digital skills and print text literacy necessary to lead successful lives after high school. We are beginning to implement some changes with our teaching methods and hope to incorporate technology and print text in different and more engaging ways.
This concept is Loewy’s “‘interdisciplinary curriculum for the digital age,’” and from this, education should change for the better. By highlighting important aspects of the program, Wong shows opposers and concerned parents the solutions to their worries. Danger on the internet will always be present, and it’s all a matter of understanding of how to interact with the internet. If students don’t know how to properly interact on the internet, of course, parents are going to have their concerns. This leads to the “fearmongering and massive information campaigns” over avoiding such issues, which wouldn’t be an issue if covered in school more in-depth. In addition, according to Wong, Loewy’s concept is not the first either, “University of Pennsylvania English Professor Kenneth Goldsmith launched a course [in 2015] called ‘Wasting Time on the Internet,’” where it teaches students how to use technology appropriately, and use it to their advantage of gaining knowledge, rather than wilting it away with societal norms. Therefore, digital citizenship becomes vital if technology is to be a part of education, which Wong thrives in informing her
Users need to be taught how to make appropriate decisions when faced with so many different digital communication options.
1) Based on the resources provided above, how would you define technology? Be sure to use your own words!
The article, “Digital Literacy Is the Key to the Future, But We Still Don’t Know What It Means,” is written by Marcus Wohlsen. He writes his article, to explain to the public what digital literacy is. Wohlsen knows that the increasing there is an increasing usage of technology in the public life, and to adapt to this they are going to need to be literate is using it. In his article, he explains to the public what this literacy is, and how much one needs to be literate in technology. Wohlsen effectively uses multiple viewpoints of experts and relatability to engage the reader and explain to them what digital literacy is all about.
As schools promote 21st-century learning, there has been a push for literacies which encourage students to be 21st-century learners. The two overarching literacies, new and digital, has taken over the three R’s literacy, reading, writing, and arithmetic. New Literacies continuously change due to the new technology emerging providing different ways to get information and communicate with others (Leu et al., 2015). In contrast, digital literacy is the ability to use digital tools to access information for understanding and communication (Jose, 2016). New literacies and digital literacies also differ in aspects of use in the classroom. New literacies are the building blocks for digital literacy; which are the skills students need to understand the internet (Maloy, Verock-O'Loughlin, Edwards, & Woolf, 2017). New literacies can be taught without the use of technology because students are learning to locate, evaluate, synthesize, and communicate information. Teachers can demonstrate these skills using encyclopedias and journal articles to gain a minimalistic comprehension. Once students learn the necessary understanding, teachers can transfer these skills to online which will promote digital literacy; furthermore, digital literacy can only be taught using digital tools. Teachers would teach students how to use computers and the social practices of the new literacies to gain an understanding of the digital literacy (Jose, 2016). Furthermore, digital literacies
Born in the digital age and surrounded by digital products, students today are referred as “digital natives” who have gained specific technical skills and are fundamentally different from the older generations in the way of thinking and processing information, thus they require a new educational approach (Prensky, 2001). To engage with the younger generations, Prensky (2001) suggests that educators, who are considered as digital immigrants, should change their teaching methodology and content. As the development of information technology in the 21st century has significantly increased the speed and greatly ameliorates the way students communicate and gather information, digital technologies such as computers and digital games are now suggested
Technological advances have certainly entered this era to facilitate people’s lives. There is no doubt that some new technology has been created to help operate or effectively manage time in a way that would be beneficial to humans. Technology significantly helps a number of people. A group that greatly benefits with the advances of technology is teenagers. Teens constantly use computers for schoolwork, networking, or knowing anything they want to know with a simple use of their fingertips. Furthermore, with the advances it is no longer needed to leave the household to run an errand such as going out to pay a bill or do some shopping. As technology advances and enters the life of mostly all humans many begin to question how healthy these technological advances truly are. A couple of decades ago kids spent their time outside playing with their friends by the same token with items that did not require the use of electricity. Kids and adolescents would dedicate at least a part of their day to reading books and gaining knowledge from there instead of social media. Distinctively today’s adolescents instead of reading books will go on the internet for a summary and inform themselves in less than 5 minutes, spent their time inside playing video games or on their cellphones allowing technology to be the only thing they know and rely on to have fun or be informed. Moreover, this guides us to the points Ray Bradbury makes in his novel Fahrenheit 451. Bradbury touches on several
The film “ Digital Nation” is an exploration of diverse people's views on digital media, in today's world. Some of the most important topics were on the virtual world, and the pros and cons of technology within different groups like gamers, students, families, teachers, administrators, children, military and businesses, as well as the experience of general people. In the movie, Prof. Sherry Turkle said, “Technology challenges us to assert our human values. Technology is not good or bad, is powerful, and it is complicated which means first we have to figure out what they are”. Currently, technology has taken over, wherever one, goes one will find it. Over the past years, social media in particular have spread worldwide; from Facebook to Instagram. There is constantly something new, extra advanced and creative. Overall, the technology has evolved the way humans interact with each other. In particular, technology influences by motivating students towards learning, saving time, building literacy and communication skills.
It is not hard to observe that new technologies are fundamentally altering the ways in which we communicate in
Today’s students and teachers live In a digital age, where an explosion of digital tools and information are available to anyone with online access. One one hand, it represents unprecedented access to information, communication, creating and sharing. Today’s students go online to accomplish many activities. With this power, comes the responsibility for teachers to impart to students the principles of digital citizenship.