Does Violence in Video Games Contribute to Misconduct in Youth

1995 Words 8 Pages
Does Violence in Video Games Contribute to Misconduct in Youth?
In recent years, many technological advancements have led to a new form of entertainment for society. One of the soaring forms of this entertainment is video games. While the sale of games continue to rise at a drastic rate, game designers and the media focus the public's attention on violent video games, since it seems to currently be to the more attractive type of game, not only among the public, but the gaming industries as well. As these games become increasingly popular, there has been an abundance of researchers and health officials that say that such games result in increased violence among juveniles. Many believe that violent video games cause behavioral problems and
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Does Violence in Video Games Contribute to Misconduct in Youth?
In recent years, many technological advancements have led to a new form of entertainment for society. One of the soaring forms of this entertainment is video games. While the sale of games continue to rise at a drastic rate, game designers and the media focus the public's attention on violent video games, since it seems to currently be to the more attractive type of game, not only among the public, but the gaming industries as well. As these games become increasingly popular, there has been an abundance of researchers and health officials that say that such games result in increased violence among juveniles. Many believe that violent video games cause behavioral problems and therefore increase crime rate and violence among youth; however, research has shown that some of these studies are inaccurate because they do not effectively measure aggression and that these games can contribute in a positive way.
The gaming industry is a leading company when it comes to entertainment, especially among young children and teens. Technology has become an enormous necessity in everyday life and many, whether young or old, always seem to have some form of it on their person at all times. It may be something as simple as car keys with an electronic lock system or even more common, the cell phone, but majority of the devices we have today have become, in a sense to some, basic necessities, objects that they cannot go a single
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