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Dre's Low Escape Velocity

Decent Essays
Why Settle The low escape velocity of only 558 m/s and a surface gravity of 0.115 G makes the surface highly accessible, even allowing some ships geared for interplanetary travel to attempt landings. From a low Dres orbit, Duna and Jool can be reached for less than a thousand m/s, and in Jool’s case, as low as 500! For the targets that do cost more than a 1000 m/s, they get increasingly easier to reach with less delta-V. The surveys are quite consistent in giving Dres plenty of resources, much like on Duna, for example. Combined with the low escape velocity and the strategic location, this makes Dres an excellent place for the production and export of resources. One of those resources could be water—I unfortunately did not find any in the orbital survey, but considering that Dres is the effective analogue to Ceres, it would make sense for the lump-in-space-nobody-really-cares-about to have, and it would certainly…show more content…
In my save of the game, it seems to spawn at a distant 20,000 kilometers away from Dres. These asteroids could contain easily accessible precious metals, which can be sent towards Dres with a tiny 20 m/s burn, and a still small 160 m/s is required to circularize. This makes them easier to reach from orbit than even the surface! Issues Duna and Jool, two of the closest and easily reachable targets from Dres, have infrequent transfer window opportunities. From Dres, the transfer windows to Duna occur every three or so years, while Jool transfers happen every ten! Like the Mun and Ike, Dres suffers from having low gravity, with no natural protection from radiation or depressurization. Out at Dres, it becomes increasingly more difficult to use solar power, though this is at least a barely acceptable level, at *insert number here* Colony Designs Unlike The Expanse, chances are that this dwarf planet is not going to be spun up to provide 0.3 G of gravity—Dres would probably break up before that
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