Effects Of Video Games On Children

1357 Words Sep 7th, 2015 6 Pages
Screening to a halt: Are parents in New Zealand able to identify signs of dependency or addiction in their children due to over use of screen-time from the recreational use of video games?
Digital technology and the vast amount of video games have increased the amount of screen time consumption in contemporary New Zealand society. The saturation of smart phones, ipad’s, tablets, computers, game consoles and the Internet are devices with the means of connection to gaming. Many New Zealand families integrate these gaming devices into their lives which calls to question: Are parents in New Zealand able to identify signs of dependency or addiction to technology due to the over use of screen-time from the recreational use of video games? The purpose of this literature review is to analyse the key themes emerging in research relating to this thesis. Key themes include psychological and cognitive behavioural problems, development risks and their relationship with technology addiction, dependency and screen time exposure. Theories found are self-determination theory. The methodology in all of the literature focuses on children. However, the Unitec code of ethics restricts subjects under the age of 18 to be included in any methods of research; therefore the methodology approach will be in the form of online community forum for purposes of reach, face to face interviews and focus groups with parents who are over the age of 18. This literature review aims to justify the research…
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