“In a comparative study of texts we see that the connections between texts are realised through the different textual forms used by each composer.”
How accurate is this statement for the pair of texts you have studied in this unit? In your answer you may like to discuss some or all of the following: form, structure, language features, context, information & ideas.
When texts are considered together, responders realise that texts are connected through their similar themes and ideas displayed in their textual forms. Texts are allegories of human existence which simultaneously examining contextual ideas. This is seen the two texts, the Wachowski brothers’ film The Matrix (1999) and Orson Scott Card’s novel Ender’s game (1985), through their
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This idea is represented in the matrix by “The Desert of the Real” and the motifs of mirrors throughout the movie. The reflections represent the confusion toward the blurred line between reality and simulation. Similarly, this idea of the blurred line between reality and simulation is reflected with Cypher’s conversation with Agent Smith. A firm believer in the theory “ignorance is bliss”, Cypher prefers the ‘happier’ simulated life to the truth facing him. By emphasising this simulated environment, the Wachowski brothers allow us to analyse our own dependency on technology for our lives. Similarly, Card analyses this idea of human kind living in a simulacra in his novel Ender’s game. Not knowing the truth, Ender is deceived by his military superiors into believing that the real battle against the buggers was simply a computer game. “Real. Not a game.” After this sudden revelation, Ender cannot cope with his existence, and only finds redemption in religion. In both texts, the composers use textual forms to highlight the idea that computers are used to create a simulation which absorbs the user, hiding them from the realities of life.
Similarly, both texts use defamiliarisation to give representations on gender. The futuristic shifts are used to reflect contextual shifts in gender paradigms. In The Matrix, this is apparent through all the androgynous characters, such as Trinity, Switch and to some
Descartes wonders what else that he can know by using this same logic, but first must establish the idea of God and that God is not deceiving him. He reasons that God exists because he as a mortal could not create the idea of such a powerful being, and only a being as powerful as God could have caused an idea of a God that is perfect. Descartes goes on to reason that because God is perfect, then God would not deceive him about anything. It’s not that Descartes is being deceived, but rather his lack of knowledge or understanding about the matters at hand is causing the problem he is facing.
Considering the importance of the literature work, in the following writing. Two literary attempts will be made to make a comparison and to highlight
The novel Ender’s Game is written by Orson Schott Card. It is about a young boy who is sent to battle school. He meets friends and makes adversaries. In battle school, out in space, Ender, the young boy is a genius and is taught many tactics to destroy their prime enemy the buggers. He excels in school and battles his way into command school before the required age. There he is told he is battling buggers in simulations or is he? Throughout the novel, Ender is manipulated, bullied, and isolated, which creates many themes and messages. In this novel Ender’s Game the main theme is life is a game. Three characters that best prove this are Ender, Peter, and Bonzo.
The Matrix, written and directed by Lary and Andy Wachowski, is a 1999 science-fiction action film that has been regarded as one of the most igneous and highly imaginative films of all time. It depicts the complex story of a dystopian future in which the reality perceived by most human beings is actually a simulated one created by AI machines who use the suppressed humans as energy sources. Though the main characters of the story have freed themselves from the matrix, one character named Cypher (a.k.a. Mr. Reagan) regrets learning the truth and wants to return back to the dream world. Cypher is an example of antagonist Agent Smith's belief that "as a species, human beings define their reality through misery and suffering" as he believes
Often, authors often use literary techniques to convey a particular effect, which can range from a tone, a message, a sense of danger, a feeling, etc. Portraying these techniques throughout a text allows the reader to develop a deeper understanding of said text. In the book Ender's Game, the author Orson Scott Card, uses foreshadowing, comparison, and inner dialogue to convey a sense of danger that renders the readers feeling.
Staying out of conformity by being a unique person, even if it means someone won’t like that person lets that person be an original person. When Ender, the main character from Ender’s Game, tries to be an average kid, he never lives up to his full potential. Valentine’s original voice is more powerful then sounding like someone else. When Ender realizes that Peter, his older brother, won’t accept him even if his is average, he strives to be himself.
Both texts are connected by an exploration of rebellion and revolution that have direct relevance to the composers and their audiences.
Genocide is a term used lightly by tons of people; generally only people who have experienced it are affected by it. This causes many people to turn their backs on mass murders and only have concern for people they know or can relate to. In Ender’s Game, Orson Scott Card illustrates one’s journey to speak for the victims of genocide in order to educate others on the implications of this crime. In the article, “The Man Who Coined ‘Genocide’ Spent His Life Trying To Stop It,” by the NPR Staff, the motivation behind the dedication of an individual is shown through helping the victims of genocide. In both texts the authors reveal that the disregard for something such as genocide can inspire certain individuals to take a stand and be even more inspired
breaking down a door and pointing a gun at the head of a woman on a
THEME: The line between good and evil is sometimes unclear, and as a result, people often think that they are doing the right thing when it is actually the wrong action, and vice versa.
Context affects ideas and the way ideas are portrayed in text. The parallels seen between the contexts of the two texts causes both to contain ideas about similar themes, including the progression of society, and man’s place in
Texts reflect their contexts. Is this true of Shakespeare’s Othello and Sax’s film Othello? (700-800 words).
The buggers from Orson Scott Cards Enders game and subsequent novels, at first appear to be bug eyed monsters, a science fiction cliché. However as the story develops it becomes apparent that the buggers are much more than just a cliché, they develop as a sentient species, they undergo a transformation from varelse, “the true alien” (speaker 34) into raman “the stranger that we recognise as human but of another species”. (34) As this transformation occurs Ender learns a great deal from the buggers, in this manner card illustrates that there is much one can learn from the transformation of varelse to raman.
The Matrix has been doing remarkably well in sales since its release in the cinema last summer and its recent video releases. This is largely due to stylish advertising techniques and word of mouth. The Matrix has been approved by critics who enjoy the film and also the ones who dislike the theme. Among young viewers, it has already achieved great status. So what else is the film about? Firstly the film copies the theme from many popular films that came before it, and involves intelligent science fiction, a large chunk of action and breathtaking special effects,
The Matrix Written and directed by the Wachowski brothers, ‘The Matrix’ is a science fiction film, which was released in the year 1999. It was the first film to use the now famous camera technique of ‘bullet time’ and also introduced wirework martial arts into conventional cinemas. Its vision of the future is similar to other science fiction films such as ‘Men In Black’ with the agents always wearing sunglasses and the idea of man vs. machine\evil. In the opening sequence of the film, I am going to analyse the effects of different camera shots, as well as other factors, which engage the viewers’ interest.