Introduction I like to play video games because it gives me a rush when you do something right or when you kill someone that your mission says to kill. Video games are also good for your hand-eye coordination. The two games I that I like to play the most would be
Many novels, as well as video games, deal with texts of the dystopic genre. Dystopia has become an instrumental form of literature in all countries; however, some texts are better at relaying their message than others. For example, in the video game, The Last of Us, the two protagonists, one adult male and one young girl, fight through hordes of “the infected”. They do so in order to save mankind from utter extinction. Despite being a video game, this text captures the quintessential elements needed in order to become a relatable piece of work and does so by making both Joel and Ellie (the protagonists) truthful characters. In addition to The Last of Us, the novel The Running Man, by Steven King, also deals with the topic of dystopia. This
One significant experience that I shared in the book, “Fallout” is when Scott is frightened when he has to take shelter to be protected from the blast and the radiation. As Scott’s Dad wakes him up, he is traumatized as he hears the sirens in the background. So many questions are racing through his mind as he darts toward the playroom where the bomb shelter is located. Between the wails from Sparky to the banging sounds down the hall, Scott’s family is in complete shock. They must get into the bomb shelter before they are attacked. This horrific experience will shock Scott and his family for the rest of there lives. Once in the bomb shelter, the families don’t know what the outside world will look lite in 2 weeks. Will there be survivors? Will there be buildings
Christian De Lira Hinojos Mr. Wallace English 12, 3rd 5 February 2015 The History of Video Games So, I’m going to change things a bit. Instead of just talking about dates and numbers, which can be boring; I’m going to give this a little casual twist. So, in order to start the history let’s get a few facts out of the way. Let’s talk about gamers, mainly because I’ll be using the term a lot; gamers are people who spent a lot of time playing videogames. The Average gamer playing video games has spent twelve years playing them. Adult gamers have an average of fourteen years of playing videogames, guys have an average of sixteen years, and girls have an average twelve years. Speaking of girls did you know that 47% of gamers are girls? I would have never guessed that, but it’s a fact. So, as of 2013 49% of all people who live in The United States owns a console. All of them that own a console have at least two of them. Me, I own eleven… I think I may have a problem. Anyway, now that some of the facts are out of the way let’s start, THE HISTORY OF VIDEOGAMES! Now before I start I want to talk about all the most important events in the history of videogames, as I call them eras. Each era is very important because they shaped the videogames we know and love today.
The Divergent series is about a society of people divided into five groups that they call factions, which are based on
The Tale of Two Towers From J. R. R. Tolkien’s stories of Middle Earth to Bethesda Softworks successful action role-playing open world fantasy, The Elder Scrolls, there is no beating around the bush that these two series are very similar. Despite being created at different time periods, these lore enriched series have much more in common than they appear to be, as well as many differences with each other as well. There are many similarities and differences between The Elder Scrolls and the Middle Earth series with the similarities being in the genre and setting, and one such difference being the lore of these great series.
“Science fiction is the search for definition of man and his status in the universe which will stand in our advanced but confused state of knowledge, and is characteristically cast in the Gothic or post-Gothic mould.”—Brian W. Aldiss in Trillion Year Spree: the History of Science Fiction (London, 1986). Science fiction is a widely loved category of movies. Some of the most popular science fiction movies were released these past years. The Hunger Games directed by Gary Ross, and Divergent directed by Neil Burger are two of them. The Hunger Games is about a 16 year old girl named Katniss Everdeen who lives in the dystopian country of Panem. Panem is a fictional nation that consists of 12 districts and the Capitol. Two teens from every District are randomly picked to fight in an all-out death match called The Hunger Games. When her sister is picked out to be in The Hunger Games, Katniss volunteers to go
At the time it was first published, there went many other books famous books about a dystopian society, so The Hunger Games caught everyone’s attention. My favorite part is when the tributes were doing interviews the night before being sent to the Games, and Peeta declared his love for Katniss in front of the country. After they were done Katniss attacked him because she did not like that he was playing her but Haymitch, their mentor, convinced her that if the public believed them to be start-crossed lovers, they would have a greater chance at survival. I also enjoyed the ending because it leaves you wanting more, so you end up reading the whole trilogy. Suzanne Collins wrote The Hunger Games in Katniss’ point of view (first point of view) so we could get insight to what Katniss was thinking and everything going on around her; if she had written it from a different character’s perspective, or a different point of view, the story would not have been the
Let 's not forget the main character, Katniss Everdeen, or her exploits in the 74th annual Hunger Games. The story takes place in Katniss 's point of view nonetheless. This young woman boldly volunteered to save her younger sister, Primrose Everdeen, from having to
I would recommend Divergent to anybody who is interested in Dystopian fiction books like the Hunger Games because they have many similarities. Divergent and the Hunger Games both are set in post-apocalyptic times where society has changed and advanced to something that may appeal odd to us, and it involves the main heroine who stands up to a great force for her own and family’s sake. For example, Divergent is set in a dystopian Chicago where society is split up into five factions based on one trait. The main character, Tris Prior, stops the Erudite and Dauntless revolt to save her previous faction Abnegation. Likewise, in the Hunger Games, the story is set in America’s ruins, known as Panem, and there is one capitol, which controls the surrounding
I believe that the book “Between the Lines” can in a way be compared to the movie The Matrix. Between the Lines is similar to this movie because both of them have settings in two different worlds. Between the Lines takes place in the real world and the fictional world, the book Oliver lives in, and The Matrix takes place in the real world as well as in the simulated future.
The time frame from the audience to the the catastrophic event and the event itself (being nuclear war) is plausible enough to have an impact on the audience. The settings of the explosions being unexpected in both stories play into the Cold War paranoia from the 50’s and the nuclear fear that is present in today’s media. The theme of nature and life carrying on after humans can be unsettling for most people as humans have made ourselves top of the food chain for so long. Those who are lucky enough to have survived the explosions in both settings must partake in primal survival of the fittest. “The fittest” may be those that use violence without caution and make self preservation the ultimate goal. These stories use apocalyptic imagery such as “radioactive glow” and buildings turned into rubble and ashes effectively to portray the destruction these settings have endured. Man’s best friend, a dog, being incorporated in Bradbury’s story and Fallout allow the audience to connect with the story and become invested. All theses common elements between these post-apocalyptic narratives contribute to the popularity and success because they are effective at producing a plausible scenario that the grabs the audience’s
The games are heavily influenced by the 50s post war culture. The setting of the game “nearly identical to ours up until 1945 where different historical events, such as the U.S. splitting into 13 commonwealths, start to create a history where technology, politics, and culture follow a completely different course” (Espineli, 2015). The game mythos explains how two devastating wars that ended with a nuclear attack are the cause of the setting of the game. All the survivors after 200 years of the nuclear blast are living in so called “vaults” and they are divided in groups like the Vault dwellers, the Brotherhood of Steel, and the Enclave. For the Fallout game series, the Enclave are the main antagonist for the most part. The user gets to play
However, Wasteland, due to the technical limitations of the time, had a several hundred page long book to provide context and information about events in-game. Fallout, being released almost 10 years later, wasn’t constrained by those same limitations, and was able to put all information in the game itself, most of which was done via the Pip-Boy 2000. The Pip-Boy, or Personal Information Processor model 2000, is a personal computer worn by all vault dwellers. It acts as a menu of sorts, providing you with maps of the area, information about quests, lists of skills and perks for your character, your inventory of weapons, armors, and health items, and will even wish you a Merry Christmas on December 25, in game. The Pip-Boy took all of the clutter of tabletop RPGs and condensed it into a sleek and clean user
The main character, Katniss, is the jewel of the story. She is young, stubborn, idealistic, and is willing to put her life on the line for her beliefs. She advances through the plot fighting oppression and social injustice courageously. As she battles the sources of repression, she begins to understand her own power. Although the setting is undoubtedly supposed to represent an exaggeration of an image of today's society, some of the characters are too heavily exaggerated in my opinion such as President Snow. The story begins with Katniss as the victor of the Hunger Games. Then the story develops her character on the tour of all the districts in the nation. Finally, Katniss finds her self in the next Hunger Games as the President has change the rules to specifically make her play again and try to stop the districts from