Instructional design models are designed systems that focus on the learner and educational objectives. Siemens (2002) defines instructional design as “a systematic process of translating general principles of learning and instruction into plans for instructional materials and learning”. Mercadal (2017) stated that instructional design is “any process aimed at the creation of instructional education, typically with the objective of improving some aspect such as efficiency or appeal to instructees.” As I have studied the multiple definitions of instructional design, I have observed a common theme. Instructional design should be planned and prepared in a clear and effective manner to bridge students’ learning styles to state curriculum. The …show more content…
As I have explored the different Cognitivism ID Models, I realized that I have been using concept maps as thinking maps. These maps provide students the opportunity to create mental visual patterns for thinking.
One example of a concept map is a Tree Map. I often used this strategy with students to understand classification of different curriculum areas. For example: place value can be broken down to represent numbers from 1 to 1000. Tree maps are also a great tool for science. Students can create a tree map of the Georgia Habitats and then branch off into the different components of each habitat.
The next instructional design model we are going to discuss is the prescriptive model. This instructional model strives to identify the most effective instructional strategies for students (Mutlu, 2016). After researching the prescriptive instructional design model, I feel the ADDIE model best suits the success of students in middle school. Here are the steps my teachers and I would follow during our collaborative planning. The ADDIE model focuses on five phases of planning: analysis, design, development, implementation, and evaluation. During the first phase, analysis, educators evaluate existing data to identify and target the most important curriculum areas that need to be taught or retaught. The teacher examines the data to identify issues with wording, vocabulary, etc. to make sure authenticity of
When it came to designing the concept map, each member of my group had great insight and contribution to what would be included in the map in a healthy, upbuilding, cooperative, way. This came easily when we opened our mind to the fact that both the building of the robot, and the robot itself could be used by students to enhance learning through
The following figure (see Figure A1) shows the concept map task creation use case. An instructor can create a concept map task and name it, add a concept mapping question to the task, update a question in the task, delete a question from the task and view a question in the task, as well as change attributes for a question in the task.
According to Smith and Ragan (2008) “Instructional Design is a process in which many items of materials are developed, designed, and delivered” (Smith and Ragan 2008). Instructional design has given me information on strategies to develop effective lesson plans in which will support my students to be fully engaged with the activities provided in a classroom environment. Instructional design also supports ideas on planning lessons for students with diverse and cultural needs for all learners. The eight learning outcome supported ideas for my students to become more familiar with integrating technology in class with their peers in which supported a diverse environment. While incorporating technology into my activities strategies of
The purpose of this paper is to provide the author's self-evaluation of her overall performance and participation in the EDF 538, Instructional Design Summer 2015 course. The self-evaluation serves a two-fold purpose. First, it reflects the author's ability to honestly evaluate her "commitment to learning." Second, the paper serves as a tool for author reflection and notice for improvement.
Setting Instructional Direction. My interest in Instructional Design began during my first year of teaching when I had poor classroom management skills and looked for solutions to managing a disruptive classroom. I learned that I was in charge of my classroom, the kids’ behavior was up to me, and the easiest way to have a smooth classroom was to design lessons that did not allow for off-task behavior and to deliver those lessons with strong instructional strategies. Because it was up to me to engage my students in their own learning, I had to find instructional strategies that worked for my kids, and I’ve spent the past 18 years continuing to do so. The result has been my passion for teaching and learning.
This assignment is another opportunity to apply the principles of universal design for learning (UDL) in the design of instruction and assessment. In this assignment, a lesson plan is developed, incorporating UDL and effectively leveraging educational technologies in the classroom.
315-317) was used throughout the lesson in order to give the students an example of how to use the strategies that were taught. Before children would work on assignments alone, the teacher would model exactly what is expected of them, and keep examples of what was modeled during the lesson so the students could look back to it if they need to. Read-alouds (Cooper, 2015, p. 37) were used in this lesson to really help children to focus on certain topics of the text. “Sometimes the best way to help children understand a particular piece of text is to read it aloud to them and discuss it with them” (Cooper, 2015, p. 37). Think-alouds (Cooper, 2015, p. 30) were incorporated into this lesson when trying to explain how to use the strategy of character mapping. Think-alouds are a great way to explain to students how to use a specific skill or strategy so that they can have a better time comprehending it. Semantic maps (Cooper, 2015, p.83) were used in this lesson for brainstorming ideas from the text to later reference when making illustrations and creating short responses to the text. This strategy is also a great tool for second-language-learners because it helps to narrow down the specific parts in the text to help create more details of the topic being taught. Cooperative “popcorn” sequencing(Annenburg Learner, 2015) was used in the lesson to allow a variety of students to participate in the
“Just as students have different personalities, they also have different ways of learing (Slavin, 107).” Learning styles are another important factor to incorporate when implementing the best learning environment. Learning styles are defined as an individual's mode of gaining knowledge. The most common learning styles addressed are auditory, visual, and kinesthetic. Auditory leaners understand information through hearing. Visual learners need more visual aids in the learning process, such as diagrams, webs, or pictures. Kinesthetic learners learn better by using manipulatives or by being physically involved in the learning process. Learning styles is a piece of the “backbone” of differentiated learning. Both are used to individualize instruction to help students achieve the most success.
Universal Design in Education Matthew Trotti Grand Canyon University: SPD 500 8/25/15 Abstract Universal Design is all around us, not just in some of the products that we use but also in education. According to one article “Universal design in education is a framework of instruction that aims to be inclusive of different learning preferences and learners” (Black, D. R., Weinberg, L. A., & Brodwin, M. G, 2015). There are so many different approaches that a teacher can use in the classroom involving universal design.
White boards to concept development: Prepare students for the content verbally. “Since you guys are so good at drawing units of ones, tens, and hundreds to represent a number. I think we should try using those same units from one number to another.”
After spending a lot of time observing the ADDIE model I think this type of structure is very beneficial in helping me keep consistency across my training plan. Analyse, Design, Develop, Implement, and Evaluate are all great key steps to keep focus for course development. If I approach any lesson plan and implement the ADDIE model it’s going to be beneficial in giving my plan a good foundation and I can build around it.
In my classroom, I often do not encounter students who have little prior knowledge about a topic. (They are middle school students, they know EVERYTHING!). However, if I know it is going to be an unfamiliar topic, I like to use KWL charts, semantic maps, and anticipation guides. What I like about using anticipation guides is that students can make predictions about what they think the topic is going to be about and then afterwards go back and review if their predications were accurate. Therefore anticipation guides can support their concept development by encouraging inquisitiveness and connecting what they already know to the new information that is being taught.
The learning design has an array of unique supports. The variables include, but are not just limited to: teachers, assistant principals, cafeteria workers, counselors, and parents. You, along with these integral features, must prepare students to successfully graduate from high school and from college. Therefore, you must ensure they leave their high school with a burning interest to pursue higher education, and a compelling urge to become productive citizens.
Teaching with purpose to have a desired outcome is one perspective to examine Dr. Robert Marzano’s book The Art and Science of Teaching. The instructional situation that I am familiar with is elementary. As I examine Marzano’s ten instructional design questions, that represent a logical planning sequence for effective instructional design, I will use elementary lenses.
The quality of teaching and learning in mathematics is a key challenge for teachers. It is important for teachers to adopt instructional design techniques to achieve higher accomplishment in mathematics (Rasmussen & Marrongelle, 2006). Instructional design alone cannot produce better learning and achievement. The instructional designer must know critical factors that influence student learning and build a bridge between goals and student performance. Identifying these factors will help to utilize limited resources including financial resources and time more effectively