Jumbled-Letter Game for Vocabulary Teaching

3358 Words Apr 19th, 2013 14 Pages
IMPROVING STUDENT’S VOCABULARY BY USING JUMBLED-LETTER GAME IN ENGLISH LANGUAGE TEACHING CONTEXTS By: Nora Fudhla
A. Background

For some language teachers, teaching vocabulary is challenging, especially in English Language Teaching classroom. Nowadays, the teacher should provide a vocabulary teaching which avoiding vocabulary list memorization or vocabulary translation. Besides, the teacher also should consider about the students’ different ability to master vocabulary. Some language students may master new vocabulary faster than others and some of them may find many difficulties to master new vocabulary. On the other side, some students may master or memorize some vocabulary but they cannot spell the word correctly.

Although
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One of the best ways of doing this is through language games.

According to Wittgeinstein (as cited by Xanthos, 2006) language games refer to games which enable language learner to learn the language. It means that the learner may use certain games as media to learn language. Cross (1992) and Martin (2000) said that language games are effective teaching tools and have many positive aspects, such as creating a relaxed, friendly, and cooperative environment. While Mc Cabe (1992) defined language game is an activity to be repeated by two or more player in language teaching. The repetition enable students to communicate effectively since playing language games will help children develop their language learning and thought.

Ersoz (2000) said that language games are highly motivating because they are amusing and interesting. They can be used to give practice in all language skills and be used to practice many types of communication. Games also help the teacher to create contexts in which the language is useful and meaningful. The students want to take part and in order to do so they must understand what others are saying or have written, and they must speak or write in order to express their own point of view or information.

Then, Uberman (2008) stated that language games can be used to recall and revise language materials in a pleasant, entertaining way. Even if games resulted only in noise and entertained students, they are still worth
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