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One Flew Over The Cuckoo's Nest Character Analysis

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One Flew East, One Flew West In the novel One Flew Over the Cuckoo’s Nest, by Ken Kesey, the author uses motifs and character thoughts to emphasize the fine line that exists between imagination and reality and how simple it can be to blend the two. The idea that the truth can be constructed intentionally, without basis on factual events, is apparent in society with the increase of false realities seen in technology and media; the attempted use of tools to distinguish the two from one another illustrates the complexity of their union. Chief’s thoughts are particularly important in this illustration that truth becomes questioned when constructing a reality from imagined events in the way that he experiments with it throughout the novel. “But …show more content…

Chief believes that society is a giant machine, which he calls the Combine, and notices the effects of the Combine within the ward. Not only this, but Chief also views the people in the Combine, specifically patients and staff in the ward, as machinery as well. “There’s no blood or innards falling out like I was looking to see — just a shower of rust and ashes and now and again a piece of wire or glass” (Kesey 82). In this passage, Chief is in the midst of one of his false realities, yet his strong belief in the mechanic system of the ward prevents him from distinguishing truth from reality. In fact, he is able to presume the reaction of others in the ward if he were to tell them the events that occurred within his imagination, still believing that the events are accurate. “If I was a fool enough to try and tell anybody about it they'd say, Idiot, you just had a nightmare” (Kesey 82). Like the novel, machines in society impact everyday life in a large way. Although it is common sense that humans are not a form of mechanics, technology plays a dominant role which, in a way, almost controls our lives. For example, with the increased production/purchasing of video games, specifically virtual reality games, reality has become more distant. As a player is immersed in his or her game, reality is blurred and it becomes increasingly difficult to distinguish truth from

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