Augmented Reality By Naqi Ahmad Augmented reality is the integration of digital information with the user’s environment in real time. So unlike virtual reality which creates a very artificial environment. A.R uses the existing environment and overlays new information on top of it. Overview In 1960 the First Augmented Reality System was created by Ivan Sutherland. He went on to invent the head mounted display and suggested “It was a window into the virtual World”. Bob Sproull his student
Pokemon Go: Pros & Cons This generation has become effortless when it comes to communication. Along in years, old folks used letters to associate with their love ones. Nowadays, Social media and technologies are taking over the world. Everyone uses Facebook, Twitter, Instagram etc. to communicate their families, relatives and friends. Pokemon Go is one of the newest sociable and popular US mobile game ever. It was initially released in selected countries in July 2016. There are more than 21 million
Pokémon first came to our attention in 1990’s; it was launched in Japan and fast became one of the most popular children’s games of that era. They initially started with trading cards, stuffed toys, action figures and swiftly moved on to cartoons and video games. It is the creation of Satoshi Tajiri who combined his love of video games and his childhood hobby of collecting bugs. Pokémon Go encourages people to explore the world around them which was Tajiri’s fundamental plan. Nintendo got on board
remembered there was a time when “go home and play Nintendo” was a vernacular amongst kids in America. Since its inception in the 1970s, Nintendo has become the generic name for a game console with its easy control, simple plots, and beloved game characters from Pikachu to Mario to Link. And in the last decade, people who had never played games before jumped out of their sofas and threw their arms around to play baseball and bowling on their Wii consoles, proving Nintendo games didn 't hinder kids from their
Debate on Whether Pokémon GO Brings People Into the Real World Pokémon GO, an augmented reality digital game released in July this year, became popular among young people because it overlays the real world with itself. In order to catch Pokémons, players have to go outside their house and explore the streets and parks. Due to that, many young people spend time outdoors and talk to other players about catching Pokémons. For the room for debate section, the New York Times holds a discussion on “Does
a dream for many kids with the card game, tv show and video game in the world of Pokemon. Now with Pokemon Go, anyone can join that world for free (Hook). Pokemon Go is an app for smartphones that uses GPS to allow people to go outside and find their own pokemon. No longer are people sitting on a couch inside staring at a screen, dreaming of a different world. Now they can go outside, get some exercise and feel all the excitement and anxiety of a real pokemon trainer. The popularity of the app was
According to Lee (2016), Pokemon go is a free-to-play mobile app that can be downloaded for iOS and Android devices. The game works by using the phone’s GPS system for a real-world location and augmented reality, which brings those Pokemon’s on the screen, overlaid on top of what the player sees in front of them. Nowadays people are playing Pokemon Go everywhere, from malls, public restrooms and even at private places. Many Pokemon Go players has stated that it is because of this game that gave them the
Techno-optimist or techno-pessimist? That is the question. Technology throughout time has no doubt changed our way of life. Travelling to destinations quicker, curing new diseases, or figuring out how to cease a wide famine are examples of how technology has made advances over time. The solutions that scientists create spark a tool that others cannot live without. But what if these technologies bring out negative effects rather than their desired purpose? Sometimes, innovators create new inventions
there are certain types of technology I can’t do without. While, I don’t consider myself a hardcore gamer, I do play a wide variety of video games from first-person shooters, massively multiplayer online role-playing games (MMORPG) and Japanese role-playing games (JRPG), to platform games and turn-based tactics (TBT), and so on. My interest in video games overall is partially because of my interest in technology and future technologies, which is why out of all the readings provided this semester
not just that we like to spend more time playing games, gaming itself is becoming increasingly lucrative and competitive. This kind of rise in popularity is bound to mean one thing: changes in the industry. New gaming trends are popping up and they will change the future of gaming once more. What to expect? Improvement and increase in augmented reality Pokémon Go was certainly a huge phenomenon. To some it was a much-needed sign that augmented reality might become an actual gaming trend. It is quite