Review: Star Wolves 3: Civil War

1494 Words6 Pages
Introduction:

I love games with spaceships in them, and have played almost every game for the PC with a spaceship in it since the mid 1980’s. Why am I bringing this up? Because the game I’m reviewing in, Star Wolves 3: Civil War, is just littered with spaceships. Does that make me more biased, or maybe more critical? It’s hard to say, but as someone who really enjoyed the previous two Star Wolves installments, I was pretty thrilled to take a crack at this new one. Let’s dive in and take a look, shall we?

Game Overview:

Star Wolves 3 is a…space-based science-fiction action/strategy/RPG hybrid of a game. *catches breath* What does that mean, exactly? This game mixes a few different elements into one pretty cohesive whole. At the
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The interface is explained pretty well through a separate tutorial, which gives a good explanation about movement, combat and so on.

Gameplay itself is great, and I had a ton of fun (and good frustration) playing Star Wolves 3. The story is laid out in a series of branching missions and plot points, and several times you choose your next task from a list of options, each one possibly quite different. This can lead to a wide variety of situations, many leading to combat. The combat in the game is tense and exciting, and many times I was on the edge of my seat, watching the shield and hull indicators of my ships insanely closely, docking my fighters if necessary for repairs, and so on. The universe this all takes place in is also well constructed, and feels pretty alive, with random patrols and cargo ships going around and doing their thing.

I’ve played the game for about fifteen hours thus far, and I think I’ve seen maybe a quarter of the galaxy, and I’ve no idea how far along I am in the plot. That being said, the game feels big, expansive, and I feel like I have a lot of great gameplay ahead of me. The story is engaging too, and I’ve come to like the characters, which helps me get more attached to the combat since I want them to survive. I’ve been enjoying the story too, and one thing I particularly like is that there’s no voice acting. None. Everything is in text, which means there’s a lot to read, but I’d rather read and make voices in my head than have them

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