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Stereotypes In Dungeons And Dragons

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Dungeons and Dragons is a role playing game that requires time, patience, and a relatively good imagination. Society has grown up with this game for several decades and yet the majority has no knowledge of its works and rules other than the misconceptions of stereotypes and confused explanations. When asked about the game, certain social groups are targeted as the player when, in truth, the quantity is much larger than previously thought. Dungeons and Dragons is a game that is more than a game. It is a bonding experience with many personal properties, overcomes the stereotypes, and that everyone can try or witness at least once in their life.
This massive, medieval timed, role playing game can be easily misunderstood for good reason; …show more content…

This is what stands out to societal normality and is what fuels the stereotypes. When casted in television shows or harmless jokes are said, Dungeons and Dragons is referred to the real life role playing of the game and talks about the players being their character, such as acting as they would and thinking like them. In truth some might find this odd or even to be an exaggeration, but it lays a mind set on the table. Instead of playing Dungeons and Dragons as a paper laid down on the table with markings and numbers, one can start to see the woods that their character walks through, fight a horde of trolls rather than rolling dice and subtracting points, and continue on the adventure ahead. Another stereotype is the controversy the first edition of the game created. It was thought to be an immoral game according to Christian groups because they felt it was promoting witchcraft, devil worship, and even murder. This is untrue because the game was originally advertised targeting young adults as a fantasy game where the players were in control. When the game first began, it was influenced by popular young adult culture such as J.R.R. Tolkien’s Lord of the Rings series and Jack Vance’s Dying Earth stories. The game made several changes due to the moral controversy before being restored …show more content…

Some players like the imagination the game requires and using the power of their mind to create a fantasy world where they can start and end wars, create civilizations, battle monsters, and trek on an epic adventure. Not only is the game based on the creativity of the player, but structure is a key element just like it is in the human language or in music. For example, a young man who has played soccer and enjoyed the sport for most of his life may find a liking to the structure of the game and creating his own ideas in context. Another likely aspect to admire is the social requirement; you cannot play this game alone. It requires at least two people, but most parties have five to eight players. This provides a face to face interaction that can lead to bonding and friendships. An example is when a younger adult who enjoys spending his time with technology is given a chance to have contact with other people on a similar subject, there is always the chance of making new friends. The game is also built around performance of characters, based on dice rolls and abilities obtained, and problem solving skills that the Dungeon Master creates during the game play. Because of it’s many parts, Dungeons and Dragons can attract many different people to enjoy the

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