Technology And Its Impact On Technology

1552 Words May 1st, 2016 7 Pages
Introduction

Wearable Technology “can be anything from small wrist-mounted systems to bulky backpack computers” [1, p. 57]. Since this definition was coined, Wearable Technology has benefited from years of technological miniaturization, making the likelihood of coming across a backpack computer incredibly small; however the definition is a perfect analogy of developments seen in the industry over the past few decades.

Wearable Technology serves two main purposes: to introduce technology into a situation where the use of traditional computers is not possible, usually due to size and portability restrictions; and to serve as a means to sense and analyze what is occurring in the users’ current environment [2]. In lay terms, the technology knows what the user is experiencing, and reacts to this by presenting them with information and/or recording information about this experience.

Weiser’s vision of ubiquitous computing, “a vision of people and environments augmented with computational resources that provide information and services when and where desired” [3, p. 30] perfectly fits the developments seen in Wearable Technology over the past several decades. Over time, the purpose of these technologies has migrated from a novel way to access ones personal information or perform individual tasks, for example checking emails; to systems which aim to connect individuals and groups or augment the reality experienced by them [3].

Historical Examples of Wearable Technology

First…
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