Video game and the benefit it has on children Since the turn of the Millennium, Video game began to solidify itself as a leading source of entertainment and as a result it also became widely criticized and many parents began to restricted children from having any access to video games. Parents shouldn’t restrict Children’s access to Video games since those who have played video games has been shown to many positive impacts on their lives. Studies have shown that children who play video games have a better mental capability than Children who don’t play video games. Plus, different genres of video games are shown to have different effects on children such as improvements in spatial skills and some can even reduce obesity. Video games have also been shown to improve a children’s education such as having higher test scores and improvement in vocabulary. Any effects video game causes can be reversed if needed yet any skills that a child gain would be beneficial in the digital age they are growing up in. Even as more and more kids are playing more video games there are always going to be those few kids who don’t play video games, mainly because parents will either listen or read critics about video games, such as brain damage or eyesight damage, and will refuse to allow their children to play them. But studies are showing that when compared to children who don’t play video games children who do play video games are shown to have a better mental capability. Research such as the
In today’s society video games have a large influence on people. We also might be driven to the point of where we are dependent on them. In fact, being so engulfed in video games could help children become more focused.In fact, parents would probably disagree and say that video games wouldn’t be essential to learning because it would probably be considered a waste of time for children and time-consuming. Parents would also disagree with the content of what is in the game, but there is a great possibility that video games could actually make us smarter. Steven Johnson explains that the games we are used to playing can improve our visual intelligence and that it would be good to learn new strategies through gaming. Video games should be an
Video games are enjoyable for people and have good benefits for children who use their multiple skills to play and interact with others. In many parts of the world, the common video game is often seen by parents as something that is wasting their child's time or “rotting their brain”. It is a popular misconception that video games are bad for children. What parents do not know is the positive things about video games. Video games have a positive impact on people and help them learn things for experiences to come. People often do not understand that violent video games are not harmful to people because video games allow people to release their anger, video games decrease crime in youth, and because they allow people to be creative and test their
Video games are a enormous part in the world today. “More than 150 million people in the United States play video games regularly or for at least three hours per week. The number of sales has increased and in 2016, 24.5 billion games were sold, up from 23.2 billion in 2015.” “This Type of Video Game May Actually Harm Your Brain.” written by Mahita Gajanan is my positive article and “How Video Games Affect the Brain.” written by Hannah Nichols is my negative article. In this essay I am going to talk about video games and their impact on the brain (Nichols).
Everybody in this country plays video games almost every day. It does not matter what the age is, even though they are not young and have free time they would play video games and enjoy themselves. People and society says that through video games children’s and also some adults become more aggressive and violent. Video games are contributing the act of violence all over the world and they are thinking to stop video games for their benefit. The media makes false assumptions. They are not giving details of video games and missing the benefits of the video games. According to medical daily new research indicates that certain video games actually boost the brain power and improve strategic thinking. Unfortunately, our parents and society does not approve the use of video games and it has been decried by many parents and it creates destructive garbage. It also improves the cognitive flexibility which is the mental faculty of creative and lateral thinking. According to Ericson, “Our paper shows that cognitive flexibility, a cornerstone of human intelligence, is not a static trait can be trained and improved using fun learning tools alike gaming”.(Medical Daily) This is the necessary part of our human brain and it can be achieved by video games and other fun learning activities. There are many advantages just like these from playing video games. They should also look at the benefits and not just focus on the disadvantages. It also helps from
There are many benefits to playing video games. Some parents and/or educators can use video games as a tool to subconsciously teach and reinforce learning methods. Educational games and games that requires skillful thinking are tools that can help academically. Merzenich (2011) explains in his research that games can help with judgement, memory, cognitive thinking, and higher speeds in skill processing. He gives reasoning behind the academic growth of children that are gamers and how they acquire academic success due to the excessive time they spend playing.
Being the first of my family to be born in the United States, I had a number of things that my parents did not have growing up. I went to nice schools, I had a cell phone, and I had a nice car growing up. One thing my cousins and I did in our time together would be playing video games. Video games were not just a way for us to relax, but to socialize with the person sitting next to me, and prepare me for real- life activities.
Action video games, which are categorized by fighting, shooting, or platform-style games, have come to dominate the gaming industry in the 21st century. Both parents and politicians alike have accused action games for causing antisocial, violent and even addictive behavior in gamers. This fear over video games fueled early research efforts to prove that violent video games were as damaging as claims would suggest. Many studies claim to show an overall negative psychological effect on the player, citing examples such as increased aggression and long-term harm to mental stability. However, recently, both gamers and game developers have defended action games with claims that they make the player “smarter”. This has sparked the
There are also many studies that show how video games increase peripheral perception, processing speed, and memory (Bavelier, Green, Han, Renshaw, Merzenich, & Gentile, 2011). Also, depending on the type of video game a particular person is playing, it can be used as an effective training scenario(Bavelier, Green, Han, Renshaw, Merzenich, & Gentile, 2011). The idea here is that video games can be used as a productive tool for people of all ages, professions, and lifestyles, if they are utilized correctly (Bavelier, Green, Han, Renshaw, Merzenich, & Gentile, 2011). An issue that may come up is trying to find the happy area in the middle of the people who don’t use games at all and the ones that are using them excessively and becoming
In today's frantic and stressful society, a desire to escape sometimes is imminent. There are piles of work to do, constant headaches, and relationship tensions are rising. In this current condition one may be aware that it will be impossible to get anything accomplished. What one really needs is a chance to get away from it all, to replenish the mind and release all of their apprehension. A relaxing vacation to a secluded private island would do the trick, but of course this is impractical. Instead, at no cost one can fully immerse into a lush, stunning virtual paradise oozing with beauty and serenity. This is the magnificence of the modern video game world; it lets a person be somebody they could only
The theorists note cognitive benefits with using video games. These vary from perceptional and spatial to attention and the increased ability for the subject to filter increasing amounts of information (Gentile, 2011). The cognitive processing can be increased. There is indication that academic outcomes are improved. There is growing direct evidence that intensive use of video games results in significant generalized improvements in cognitive
In today’s society, the concerns for the effects of video games have acquired quite a terrible reputation. Worried parents around the world assume video games make their children do poorly in school, and create violent, desensitized, antisocial children. The increase in violent games, usually get the blame for aggressive behavior, shootings and violence in schools and young individuals. Most beliefs about video games effect on the brain and emotions are very common misconceptions. I strongly believe that video games are an essential tool to learning and gaining much-needed skills. When people look at the studies that have been done on video games and the brain, it will be apparent that some myths about video games have been blown out of proportion. It has come to my attention that there are studies that prove the negative effects of video games may only last the duration of game play. Kids can improve in general knowledge with educational video games like Leap Frog. Video games can train specific areas of the brain as well as increase brain flexibility and memory. Gaming actually has more beneficial effects than negative effects. Video games are excellent educational implement used in elementary schools. It is extremely helpful in brain development and helping kids with trouble reading improve. Memory retention can be improved and increased with the use of strategic, thinking games. Video games, as funny as it might sound, even promote
for 3 hours a week, while the other set played none. The set who played the
Are there people who have never played video games at least once in their adolescence? You might recall some happy memories of playing video games with your best friends or that your parents punished you because you spent a lot of time playing video games. Most school teachers and parents are apt to think that playing video games in adolescence might only have negative impacts on adolescents. Playing video games is considered one of the top obstacles to academic performance and maintaining attention spans. Although these facts are partially true, there are positive effects of playing video games in some ways such as entertainment, development of social interaction and movement skills. This essay will cover the positive and negative effects of playing video games on adolescents’ physical, psychological/social aspects. In these divisions, I will discuss about the relationship between playing video games and the level of physical activity which is related to obese, aggressive behavior which is related to violence, social interaction and comfort effect of video games. Also, I will consider the significance of this issue.
Since the Early 70’s video games have been giving a bad name. Parents state that video games rot the minds of children and are influencing them do be violent. These accusations are far from the truth. In my research I found that there are many positive effects of gaming. Some of these effects are increased skills, creativity, general knowledge, and also help those in need. Parents can also take proper precautions and look into a game before buying it to see if it meets the criteria discussed in this paper.
Video games are an ever-present part of almost all children’s lives. Whether children play on a computer, lap top, IPod, IPhone, cell phone, or tablet, many children have daily assess to video games. For this reason many research has examined the effects that video games have on young children. Granic, Lobel, and Engels (2014) reported that “video games are a ubiquitous part of almost all children’s and adolescents’ lives, with 97% playing for at least one hour per day in the United States” (p.1). Currently, researchers have found that the vast majority of studies have been on its negative impact. Some of the potential harms related to video games are exposure to violence, addiction, and lack of social skills. However, as parents it is our duty to monitor young children’s choices to ensure that they are playing games that are developmentally appropriate for them. This essay will examine the research that supports the effectiveness of video games in enhancing children’s learning and focusing on cognitive, literacy, and social development.