The Current Generation Of School Age

1131 WordsApr 20, 20175 Pages
The current generation of people of “school age” and in the young adults age group is among the earliest to grow up in the age where Internet usage plays a near pivotal role in society. Naturally, this also leads to the fact that this demographic is most affected by Internet addiction. In fact, a study conducted using four years of information from the Korean Information Society Agency concluded that the higher the level of school, the higher the Internet addiction ratio. The highest level of school in this study was university level. (Jun, 2015) This fact is important because university level is almost entirely associated with young adults, which is the age group this paper focuses on. What is also important is that university level is…show more content…
Furthermore, the higher the level of internet addiction a student was facing, the more likely the student had trouble with time management. Proceeding to the next hypothesis statement, it was found that time management was directly proportional to academic performance. Therefore, by inference, it can be stated that high levels of internet addiction will likely result in poor academic performances. The second case to be reviewed is a study that took place among 594 in-patients, aged ten to 24 years old, of one of the largest Internet addiction clinics in China. (Jiang, 2014) The study aimed to investigate the relationships between internet addiction, internet connectedness, wherein various factors of Internet usage are considered to measure an individual’s Internet usage pattern, and online gaming. Online gaming is a major contributing factor to Internet addiction, particularly in the young adult male demographic. (Hsu & Yu, 2007) Due to online games’ massive immersion and interaction features, they can be really engaging and time-consuming, as well as give the player a sense of belonging. The data retrieved from the surveyed patients were split into 5 parts, namely: Internet connectedness, online gaming, Internet addiction symptoms, academic performance decrement, and demographics. The results showed a strong correlation between the hypothesized aspects.
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