The Effects Of Educational Technology On The Classroom

1345 WordsOct 2, 20176 Pages
Research Paper: Effects of Educational Technology In the Classroom By: Nicole Ault Computer Science 313 October 1st, 2017 Abstract: This research paper includes several studies on the effects of children’s learning when incorporating technology into their lives. Overall, the studies mentioned can make technology be viewed as an aid or a hinder on a child’s cognitive development. For some people the advances of technology in today’s world can be viewed as a negative or a positive in a persons’ life. But what about the technological advances and the effects they have on a child’s life? For this paper, research was done that examines both sides of technology and the positive or negative consequences…show more content…
There is also some up sides to technology for children, for example according to “Psychology Today” research shows that, video games and other screen media improve visual-spatial capabilities, increase attentional ability, reaction times, and the capacity to identify details among clutter.” There are plenty of video games that incorporate learning into them and can be beneficial for a child because they can make math, spelling, history, or whatever other subjects the child may be having difficulty with, fun. There are so many different kinds of games that are geared, especially towards children’s learning that it almost seems more beneficial for a child to play a learning game than to sit in front of the television. The problem with this lies in the notion that most children are not playing educational games or watching educational television. Instead, they are drawn to social media platforms or random websites with little to no educational benefits. Some of the downsides of technology are that children are not getting as much exercise and fresh air as they were ten or more years ago. According to the BBC, “Children aged five to sixteen spend an average of six and a half hours a day in front of a screen compared with around three hours in 1995, according to market research firm Childwise.” Children have so many ways to access technology now with
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