The Effects Of Video Games On Children

2093 WordsMay 1, 20179 Pages
For many years, the age-old debate of whether video games lead to violence has caused dismay to parents and children alike. Parents because they fear for their child’s development and children because they fear the restrictions that will be put upon them. The topic itself falls into the much wider realm of censorship and how it should be handled regarding children. Many different types of media including things like television, social media, and video games have become sacrificial lambs for the most violent and aggressive acts that younger people commit. It is important that these distinctions be made to help concerned parents determine if they want their child to consume forms of media like video games and to keep others safe. The two…show more content…
In their task force report they showed that, “The research demonstrates a consistent relation between violent video game use and increases in aggressive behavior, aggressive cognitions and aggressive affect, and decreases in prosocial behavior, empathy and sensitivity to aggression” (www.apa.org). The research that often suggests links to increased aggressiveness with video games are continually being done to support this side of the argument giving it a heavy load of numerical data to back it up. They will use this data to explain how this increase in aggressive behavior will cause potential crime in the future. Having aggressive behavior does not always result in a violent action, but it can lead to them and this is where the concern comes into play for the people on this side. Another thing is that there is no doubt that real world crimes may be inspired by video games with some stories coming out that relate real world crimes to video games, drawing more attention to the topic. These real-world acts are what separates aggressive behavior from actual violent actions that someone commits. One of the very first huge acts of violence that really started up the whole debate happen on April 20th, 1999 at Columbine High School in Jefferson County, Colorado. It was here where two students, who were known to play video games such as Wolfenstein 3D and Doom, killed thirteen other students. This leads to the argument that most shooters
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