The Effects Of Violent Video Games On Youth

2014 Words9 Pages
Introduction A violent video game is defined as a video game where the range of options available to a player includes killing, maiming, dismembering, or sexually assaulting an image of a human being (Robert Wood Johnson Foundation, 2010). For many years there has been increasing concern by the general public, policy makers and social scientists as to whether or not violent video games have a negative influence on the behaviour of youth. With the popularity of the gaming culture growing dramatically amongst children and adolescences; the marketing of violent video games to youth has become increasingly successful, allowing such games to become more easily obtainable regardless of age (Anderson et al 2007). Consequently, the increase has raised the question of exactly what impact exposure to these highly graphic games has on the younger generation; resulting in a range of research and studies to continue to take place on the subject. It has become the norm in most modern societies to associate violent video games as a considerable cause to the violent and aggressive outbursts of youth (Ferguson 2010). Some even go as far as connecting some crimes committed by young people as a result of their exposure to violent video games. While others claim there is no link between violent video games and negative youth behaviour; some suggesting that violent video games have a positive impact on the behaviour of youth. The aim of this study is to gain a better understanding of
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