The Griever

Decent Essays
Thomas wakes up in a metal box with no memory of who he is. He only remembers his name. Doors open overhead revealing a community of young boys all living on a type of farm surrounded by very high walls. The place is called the Glade. Outside the Glade, beyond the walls is a massive Maze populated with monsters, known as Grievers. Every month a new boy is sent to the Glade. Each week supplies come up through the elevator that Thomas rides. Thomas learns that in the Maze outside are monsters known as Grievers. If a Griever stings you, you will go through a process known as the Changing, which is quite traumatic. Thomas meets the leader of the Glade, Alby, and his second in command, Newt. There is also Chuck who becomes his friend. Gally emerges…show more content…
That is when the monsters that inhabit the Maze are most active. Despite being the most experienced Minho panics when the Grievers approach and runs away. Thomas refuses to leave Alby and manages to save his life and his own. The three survive the night in the Maze, something no one has ever done before. It makes Thomas a hero in some eyes, a suspect in others. Thomas is tried for breaking the rule and is sentenced to one day in the Glade jail. Some political maneuvering by Minho allows Thomas to become a Runner trainee upon his release. Gally objects to Thomas's presence in the Glade. He accuses Thomas of being a spy for the Creators, those who imprisoned the Gladers in the first place. Minho and Gally come to blows and Gally runs away after vowing revenge. Alby is also recovering from the Changing. He too believes he has seen Thomas before. It is believed Thomas played some part in the design or building of the Maze. Thomas also visits Teresa who is still comatose. She begins to communicate with him telepathically. This frightens Thomas and he runs into the Maze to escape her voice. She tells him that the two of them were involved in the implementation of the Maze. He eventually returns to the…show more content…
Thankfully, the maps burned were all decoys. Thomas is able to look at the real maps with Teresa's help. Together, they find a series of letters hidden in the maps, spelling out words. The words have no relation to each other. In an act of desperation for some of his lost memories, Thomas allows himself to be stung by the Grievers. After recovering, Thomas explains that he and Teresa were forced to help the Creators design the Maze. He tells everyone that they share a telepathic link. He also knows the way out of the Maze is over a cliff face. The cliff is an illusion to trick them. It is where the Grievers enter and exit the Maze. If they follow the Grievers down they can find the way out by punching the code words into a computer on the other side. Soon Thomas leads the Gladers into the Maze and they face off against a small army of Grievers. About half of the Gladers die in the fight but Thomas, Teresa, and Chuck make their way down the hole and are able to punch in the code and shut down the Maze. A door opens
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