The Most Dangerous Game By Richard Connell

1932 Words8 Pages
C.S. Lewis one said “Hardships often prepare ordinary people for an extraordinary destiny”. Facing hardships and breaking free from their normal world allows the hero inside of people to come out. Many stories document this journey of a hero through the Hero’s Journey Archetype. In the short story “The Most Dangerous Game” by Richard Connell, a man named Rainsford stumbles upon an island where humans are hunted by a crazed man. The hero’s journey archetype is implemented throughout Rainsford’s experiences in the story. Richard Connell used the Hero’s Journey Archetype to structure the plot and develop the theme that with clever thinking and the use of past experiences, one can succeed at anything. During the Departure stage of the…show more content…
This conflict further develops through the hero’s journey archetype and later reveals the theme as the problem is solved. In addition, Richard Connell conveys Rainsford’s initial refusal to confront the problem during the Refusal of the Call, instead telling the general, “ ‘I wish to leave this island at once’ ”(10) and “I will not hunt”(10). Rainsford’s refusal to take part in the general’s sick practice is a natural reaction, and humanizes the character for the reader. The Refusal of the Call is an important aspect of the exposition, because it allows the reader to gain a deeper understanding of the character and make it easier later on to learn the same lesson Rainsford would. Even as Rainsford refuses the call, General Zaroff gives him encouragements and tries to coax him into participating in his hunt, foreshadowing that Zaroff himself would be Rainsford’s Experience with Unconditional Love in the Initiation Stage. Furthermore, in the final third of the Departure Stage, the Beginning of the Adventure, Mr. Connell reveals that the hunt had begun, and that “Rainsford had fought his way through the bush for two hours” (11). The Beginning of the Adventure marks the first event in the rising action of the story, when Rainsford accepted the call and ventured into the unknown wilderness. This section of the archetype is the reason for every other action in the archetype—Rainsford attempting to achieve his goal of not being hunted, overcoming his conflict
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