E-learning: various companies have taken e-learning as a method of delivery for training their employees. This type of training is delivered online through the internet or the web by using a computer . Support for the trainee
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Abstract E learning has become a part of our world for quite some time now. From learning how to operate a mobile, how to cook, career skills, everything is being learnt online. It has gained a lot of popularity among the younger generation over the past decade. Nowadays, you don’t need to go to a college to get a degree or learn something. All you need is an internet connection to access lectures of your favourite subject online. And not only subjects it can be a skill like coding or a career oriented program like digital marketing. The broader perspective of eLearning varies from distance education, learning online, computerized electronic learning, blended learning, etc which makes it more appealing to the public. Though there has been a tremendous growth in this field still many people are very reluctant towards it thus we need to implement new technologies to cater more and more people towards it. This paper gives a perspective on new technologies that can be blended with e-learning to cater the needs of more and more people by making teaching effective as well as efficient. Also it compares these various technologies on various aspects like course embedment and scopes in various e-learning fields. This paper also raises the issues that can be solved using these technologies and how it would be beneficial for the e-learners.
This course gave me the opportunity to rediscover and learn and understand my learning style and strategies. It provided me with a better understanding of the different learning styles and theories. What I found surprising was the fact that as an instructional designer you can increase the motivation level in the learner. Instruction designers can achieve learning environments and stimulate and sustain motivation, even though they cannot control it. The learner is the one responsible for their motivation, but it is clear that the environment can have a strong impact on both the direction and intensity of a person’s motivation. Furthermore, constructivism and social learning theories are very enlightening. The information of learning constructivist theories brings an understanding of the circumstance in which learning occurs and the social contexts that learners bring to the learning environment. The learning theories give a good foundation on the academic level and developments in the motivational research area, and the ARCS Model makes it possible to apply it to the online learning environment. I was also surprised to learn that I am also a social learner. I am a very private person and didn’t consider myself a social learner, however, I have learned that I enjoy more socializing in an online platform than in the classroom or a face-to-face contact. I also learned that I use
The different learning theories and their application in e-learning are discussed in this paper. This paper provides a clear idea of learning and the various learning theories which helps people in the acquisition of knowledge through their environments; and also the history and the role of significant people involved in the development of those theories. It also provides the information about the role of these theories in the process of making e-learning materials, or in the process of e-learning.
The online educational environment is increasingly being used by students and should be designed based on the needs of online learners. According to Felder (1996),”learning styles are characteristic strengths and preferences in the way [learners] take in and process information.” We are the next generation of student online learners so we should put everything we learn online into our daily agendas in everyday life.
According to Young (2014), an effective learning environment is “an environment [that] provides relevant content, clear learning goals and feedback, opportunities to build social skills, and strategies to help students succeed”. Arbaugh (2000) stated that “instructor(s) effort to create an interactive classroom environment” was one of the most important factors in a classroom environment. Other important aspects to consider for online higher education classes are how difficult the ‘software course’ is, the flexibility of the classroom environment online, and occasionally ‘technological sophistication’ is required for ultimate classroom efficacy (Arbaugh, 2000). In an effective classroom environment, an interesting “two parallel process” takes place: there is a transformation in the students into active reflective learners, while both the students and teachers, through engaging more with technology, become better digital citizens (Office of Academic Planning and Assessment, n.d), thus this a component that online classroom environments should try to emulate to reach their effective potential. Essentially, the accessibility of online classroom, frequency of classes, consistency of curriculum with digital resources, and pedagogy are some of the most critical aspects found in effective classroom environments (Office of Academic Planning and Assessment, n.d; Allan and Clarke, 2007; Arbaugh, 2000). Moreover, a study conducted by the University of Alberta (Garrison, D., Anderson, T. & Archer, W.; 1999) found that there are “three elements essential to an education transaction”: cognitive presence, social presence, and teach presence. Furthermore, Allan and Clarke (2007) stated that the “most conducive” learning environments include the following three: the “skill oriented outcomes” that are expected of
Performance task will be taken place during the assessment. Students will be assessed during the first unit. Educator will see how well the students will do without engagement and with a lack of support. The educator will not be helping the students due to the study.
In their study, the authors found that the students’ judgement of their capability to complete an online-course was crucial to their satisfaction with the course (Tsai et al., 2011). In addition, it has been reported that self-efficacy exerted significant effects on learner persistence and less drop-out rates within online environments (Joo et al., 2013). Other motivation constructs that predict student engagement in a task is how useful or important it is to them (Linnenbrink & Pintrich, 2003). This could be in terms of the content of the material or their personal interest in the task. In addition, self-efficacy beliefs influence the emotional reactions individuals experience when learning and can play an important
Despite these problems, e-learning has already established a strong foothold, albeit as an adjunct to traditional, instructor-led teaching. The main success in e-learning, is the improved standard of support that students receive. [Sydney
2 E-Learning Process E-learning is a process of knowledge construction that involves stakeholders participating in several online activities such as content authoring, assessment and collaboration. They participate in the different activities so that they can achieve their learning goals. As Constructivism states, learners play an active role and take on responsibility to construct their own knowledge and meaning [10, 11, 12]. This active role is clearly witnessed in e-learning environments which are designed to offer personalised learning process. A personalised learning process is one where learners use LMS to interact with learning content designed to suit their own learning styles with the aim of achieving new knowledge. These LMS are currently trying to cope with the paradigm shift from teacher-centred to learner-centred. In learner-centred learning, learners construct knowledge through inquiry, communication and creative thinking. They use different learning styles to make their own judgement hence making meaning out of the learning process. The different ways by which information is presented to the learners affects how they act on it. The individual learner’s actions become the basis of what feedback should be generated for them. The seven principles of good practice  act as a benchmark for guiding e-learning
The use of e-learning in schools has evolved from an industry where it has been used both effectively and not so effectively, for training staff. Moreover, e-learning has improved the delivery of curricula which can be self-paced and accessed
There are many challenges facing E-learning and E-assessment. Some of these challenges should be faced by learning management system and other by student. these challenges can be described as a follow: o In order to make E-learning and E-assessment more effective the student should know how to use the computer or other
The Developments and Issues of E-Learning News Item: Clark, Don “The Pros and Cons of E – Learning”. P. 2007 <http://www.nwlink.com/~donclark/hrd/elearning/proscons.html> Presentation of the Issue E-Learning is trying to provide a more individualized, self-paced, self-directed learning experience (Clark). A survey by a Sociology Professor at CSU-Northridge showed that students in his virtual class performed 20% better than students in his traditional class (Clark). On the other hand, issues concerned with E-Learning includes the fact that students may not be as motivated since, another survey found out that only 66% of the students involved with E-Learning earned credit with a passing grade for their classes (Washington
E-learning has come to dominate the strategic thinking of employers over the past decade in several countries. Only in recent years in India, there has been focus on e-learning, this is due to the recent development in MNC, BPO and IT concerns. This is widely seen due to the connected