The Use of Role Play: A Viable Instructional Strategy

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Introduction The use of role play is a viable instructional strategy used across a wide range of grade levels, even into college and university (Springer, et al, 1999). Role playing can help students see problems and solutions from different perspectives, which is critical to understanding the human behavior of people during transactions of all types, including meetings. Using a criterion referenced instruction (CRI) approach and the ADDIE model of instructional design, the Analysis, Design, Development, Implementation, and Evaluation components of a non-traditional learning activity are described below: Analysis. The context is an 8-hour workshop in the use of video to teach desired business-related behaviors to student groups. The instructional format for the workshop is cooperative learning (Johnson & Johnson, 1991). Students will produce a video that features effective and ineffective meetings through role-play. The workshop is divided into five primary components: Video camera operation, elements of filming, scriptwriting, acting & filming, and critique. Checklists will be used as a guide to the students to ensure that adequate skill-building is taking place as the groups move through the components. Using a workbook to track their learning objectives and individual performance in the unit, students will work through a series of steps that are tied to individual objectives. Design. Using the formats of cooperative learning that themselves draw from effective
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