Thesis Game Addiction

2140 Words Mar 3rd, 2011 9 Pages
TOPIC: Video Game Overuse.

Date of Submission: February 28, 2011

Expected Date of Completion: March 2011

Thesis Supervisor: Mrs. Maricor I. Tancinco

Submitted by: Mia Aira John Cary John Holden

Table of Contents

Chapter 1. INTRODUCTION 1

Chapter 2. METHODOLOGY 2

Chapter 3. RESULTS AND DISCUSSIONS 3

Chapter 4. CONCLUSIONS 10

Chapter 5. BIBLIOGRAPHY 11

ACKNOWLEDGEMENTS
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People think Games are Harmful: 80%
People think Games are not Harmful: 20%
So, all in all, most of the respondents thinks, Games can bring harm to people. Majority of the respondents of Yes, answered that Games are harmful because they can affect Family Relationship and the Player will not be able to manage distinguishing the reality from game. Majority of the respondents of No, answered that Games are not Harmful because it’s just a sort of entertainment especially to the Youngsters.

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Effects of children addicted to video games: * Increase in childhood Obesity. * Increased risk of light-induced seizures, musculoskeletal disorders of the upper extremities and increased metabolic rate. * Increased aggressive thoughts and aggressive behaviors, particularly in children under age 10. * Reduced pro-social (cooperative) behaviors in social interactions.

The effects (or symptoms) of video game overuse are similar to those of other proposed psychological addictions. Video game overuse may be like compulsive gambling, an Impulse Control Disorder.
Impulse Control Disorder - is a set of psychiatric disorders including intermittent explosive disorder (hot-headedness), kleptomania (stealing), pathological gambling, pyromania (fire-starting), and three…

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