!!!What are Elements & of Principles of Design
A company has commissioned a __visual graphic designer__ and a __web user interface__ UX designer to help create their information web portal.
While the visual designer is pondering over the following:
*Making the web interface visually attractive
*Using the most radiant colors
*Attractive images
*How to introduce audio and video to the interface without straining the user
The UX designer on the other hand is looking at the following:
*Users being targeted
*Purpose of the web portal
*How the users should interact with the various features
*How the users should use the portal
With divergent views on how the user interface should look, though they both meant well, UX designer's suggestions would gain more priority since it is functionally sound when compared to the visual designer's thoughts.
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Any wonder why websites not too attractive still get more traffic than those overly well designed?
Drawing from this analogy, the visual designer here is the '~'elements of design'~', it is meant to be used as components in the design process while the UX designer, is the '~'principles of design'~' which defines how the components are put to use for a good user experience.
So what are the Elements of and Principles of Design?
!!Elements of Design (EoD)
__Elements of design__ are those components or parts of features which are used to create designs to enhance user experience. These are described below:
!Line
This refers to the outline used to create visible shapes, enclosed areas or demarcations and most times used to convey moods in user interface designs.
!Mark or Point
This is the smallest and simplest of all EoDs. It can be used to form patterns or delineated
I would define design as taking these creative thoughts and ideas, or applying an innovative concept, and putting them into a plan of action. Design is the point at which creativity and innovation become a useful part of a solution. It is the ability to take creative thoughts and manifest them into a tangible object or cohesive solution, and incorporate that into a plan of action to solve a particular problem or take a product to market,
Sol Lewitt uses lines, most of the time, to create a geometrical shape within his artwork. His paintings consist of lots of horizontal
“Visibility,” which is clear in form and line based upon, as artist Barbara Jones-Hogu stated, “The feeling for movement, growth, changes, and human
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This is the name for one of the line segments which make up a polygon.
Another element is transportation such as pedestrian, bikes, and cars accommodations. Design and architectural features is also an important element that is visually interesting, this element as well as encouraging human contact and social activities, which are public spaces. These elements work together to provide a sustainable living.
Mechanical Design – This is made up of designer who take the product specifications, design and produce
After us reviewing your portfolio, we realized your team does a marvelous job at developing and designing your clients’ websites. However, we did not see any print designs and your list of clients is very brief and mostly focuses on the technology industry. For these reasons, we decided to include
The elements of design were created by Arthur Wesley Dow to help people see, describe, and create visual qualities in a systematic way. It consists of 7 elements: line, shape, form, colour, value, texture and space.
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User interface design is the design of user interfaces (UI) for machines and software, used on computers, smartphones, and any other electronic device. The goal of a user interface is to maximize a user’s ability to access all necessary components of the intended application or website with less effort exerted by the user; as a developer you want to create something beautiful that somebody with any previous experience of interfaces would be capable of using. Using an interface should be an enjoyable experience, the user shouldn’t be stressed out or annoyed by UI, and its inability to present the necessary information in an aesthetically pleasing and efficient manner. There are no steps to design that are set in stone, but crucial things that should be considered are:
The primary objective of this paper is to identify two of the various theories, practices, and technologies that are closely associated with the Digital Design specialization. This paper will describe each chosen theory, practice, and technology as well show the relation to how it will specifically impact digital design. It will go into depth about the theories Graphic Design and Gestalt Theory, the practices Works-Every-Time Layout and Thumbnail Sketches, and the technologies Adobe InDesign and Adobe Photoshop.
Meredith Davis’s book “Graphic Design Theory” was published in September 2012 by Thames & Hudson. This book blends a study of historical thinking of design with contemporary / modern approach to it. It also suggests students to critically analyse their work and asks them to adopt the design theories to embellish their practical design work as it will help them construct better work. This book also helps in understanding the consumers and the history of Graphic Design and also talks about a range of theories and introduces a collection of concepts and sources for future use and reference. In this book, Meredith Davis talks about the relationship of visual representation to the contexts of design. It talks about focusing on the broad and long term aftereffects of design and not to design only for the moment and responding to prompt needs.