Video Game Design as a Career Essay

647 WordsMay 24, 20063 Pages
I was drawn into video game design because I love video games and technology. Playing video games increased my interest in video game design. I already know having an interest in video games and knowledge about computers helps while becoming a video game designer. I hope to gain knowledge about their role in creating a video game, what they do daily, and their income. Video game designers have a unique role in creating a video game. They create fun by communicating with gamers and adjust the difficulty or pace based upon their reaction or feedback. They create complex puzzles and new ways to kill or defeat your opponent to keep you entertained and gradually increase the difficulty as you progress through the game. They also have to…show more content…
Video game design is not just playing video games, a lot of stress and hard work is involved. The life of a videogame designer is not all glamorous. Expect to work long hours, especially towards the end of the project. The average hours a week are around 40 hours and $28 an hour. In 1999, the average videogame designer made $35,000-$75,000 a year. The future of videogame design is looking great. The interest of video games is raising, and a lot bolder audience plays them. Video games have outgrown many other industries in a short period of time, and have already become a multi-billion dollar industry and rising. I researched a video game designer because I wanted to know about their role in creating a video game, what they do daily, and their income. A video game designer needs good communicating skills in order to improve the content of the game. Also, it is not as easy job as it seems a lot of stress and hard work is involved. Finally, the interest of video games is rising as video games appeal to a wider audience. Works Cited 1. Colayco, Bob. "So You Wanna Be a Game Designer." Game Spot. 17 Jan. 2006 . 2. Crosby, Olivia. "Jobs in Video Game Development." GameWeek. 11 Oct. 2005. 17 Jan. 2006 . 3. Fergerson. Careers in focus Computer & Game Design. New York: Facts on File Inc., 2005. 4. McGrinty, Alice. Software Designer. New York: The Rosen Group Inc., 2000. 5.
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