Video Games: A Rising Instigator

2635 Words Jan 31st, 2018 11 Pages
The growing population has also become of younger in age as games have become simpler to play. At the same time, games have become more graphic with advances in technology. Most of today's kids are exposed to games every day, whether it's at home, school, or around the community in advertisements. Many of today's games include violence and weapons used to kill each other, or others on the game. Since these types of games were introduced violence among young kids has increased. In this paper we will 1) define the problem more in depth and show the extent of the problem around the community and 2) explore possible solutions and the best possible solution to the problem of increasingly bad behavior in kids due to violent video games.
Video games have been around for many years and violent video games have become increasingly popular, especially to kids in their adolescent years. Along with the increased popularity of video games, violence has also increased.
Mary Bellis, writer of “Computer and Video Game History”, said that the first computer game ever made was in 1952, by A.S Douglas. It was a computer game called Tic-Tac-Toe that was a basic graphical game. The first recorded video game played was in 1958 called Tennis for Two created by William Higinbotham. In 1971 a game called Computer Space was the first buyable video game on the market and was commercially advertised. The first…

More about Video Games: A Rising Instigator

Open Document