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Video Games Age Ratings Essay

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Age ratings of video games are used in the United States to examine inappropriate content from those considered “too young” to view it. There are many details of a video games content is taken into a consideration when rating it. Such as levels of violence, occurrence of vulgar/perlative, and fleshly images and situations. The Entertainment Software Rating Board (ESRB) is a self -regulatory organization that assigns age, content ratings, enforces industry-adopted advertising guidelines and ensures responsible online privacy principles for the computer. The age ratings on video games are to protect defenseless parties who could misunderstand some details of a video game, even giving the community the tools to make an informed decision on their …show more content…

The content is a moderate fairly-strong impact. However, people 12 and under may buy them with parental approval. Headings in this class may contain violence, suggestive themes, crude humor, blood, and/or frequent use of vulgar language (ESRB). A good example of a T game is “Assassin Creed.” The games are usually presented from a third-person view in an open world environment, focusing on stealth and parkour. The player is assigning to complete an assassination of public figureheads or a secret mission. Otherwise, numerous of side missions are available, exploring the assassin world, assemble a brotherhood of assassins to complete other tasks, or rebuilding the brotherhood.
The symbol M refers to “Mature 17+”, this content is considered unsuitable for people under 17 years of age. The content is a moderate-strong impact, may contain more blood and gore than the Teen rating would accommodate, intense violence, and fleshly themes or content (which are often censored), and strong language (ESRB). A good example of an M game is “Call of Duty.” Call of Duty is presented as a first-person shooter that takes places during the events of World War

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