Video Games And Youth Violence

1181 Words5 Pages
Over the past few centuries,video games have become a great leisure and hobby among kids of all ages and cultures. With the advancement of technology, video games have advanced highly in its realism and genres. This high type of advancement brought the video game industry to a multi-billion dollar industry. However, with realism, comes negative effects as well. Ever since the creation of violent or “mature” video games, there has been a constant debate on whether it will increase violence in the player. Although, not all video games are violent, and just increase skills in a player such as hand-eye coordination. Nevertheless, there is research going on for the link between violent video games and youth violence. The question is which event happens first in the sequence, do violent video games aggravate a person’s violent behavior, or does a person get rid of their anger through playing violent video games? Either way, violent video games are not beneficial to our society. The first reason that violent video games are not beneficial to our society is that they often award players for simulating violent behaviors, and thus that enhances the learning of them. Studies have shown that when violence is rewarded in video games, players exhibit increase of violence compared to those who play video games where violence is punished. Violent video games create aggressive human beings, and award players for violent behaviors. They require active participation, repetition, and
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