There are also many studies that show how video games increase peripheral perception, processing speed, and memory (Bavelier, Green, Han, Renshaw, Merzenich, & Gentile, 2011). Also, depending on the type of video game a particular person is playing, it can be used as an effective training scenario(Bavelier, Green, Han, Renshaw, Merzenich, & Gentile, 2011). The idea here is that video games can be used as a productive tool for people of all ages, professions, and lifestyles, if they are utilized correctly (Bavelier, Green, Han, Renshaw, Merzenich, & Gentile, 2011). An issue that may come up is trying to find the happy area in the middle of the people who don’t use games at all and the ones that are using them excessively and becoming
Everyone enjoys the sweet taste of victory and the feeling of accomplishing a goal, especially in a video game. However, video games are not just about winning. Video games are a good method to enhance our educational experience and create a career pathway for us to take. By creating a video game course within schools around the world, we are able to create a whole new generation and future that incorporates the advanced technology that is constantly improving.
Despite video games being known for promoting anger and becoming addictive, it is shown that in recent studies some video games enhance cognitive skills. It is seen that action games enhance cognitive skills and that “brain training” games do very little in improving these skills because of lack in critical features.
Video games can be useful to the public, teachers, writers, and developers use games in study, design, critique, and for fun. Today’s children learn at a very young age how to work a cell phone and or a tablet. Video games are introduced at an early age as trends move from attempting to incorporate games into the classroom, to developing games that focus on learning. Even snipers are put into virtual games in order to improve their skill.
In today’s society video games have a large influence on people. We also might be driven to the point of where we are dependent on them. In fact, being so engulfed in video games could help children become more focused.In fact, parents would probably disagree and say that video games wouldn’t be essential to learning because it would probably be considered a waste of time for children and time-consuming. Parents would also disagree with the content of what is in the game, but there is a great possibility that video games could actually make us smarter. Steven Johnson explains that the games we are used to playing can improve our visual intelligence and that it would be good to learn new strategies through gaming. Video games should be an
Video games are enjoyable for people and have good benefits for children who use their multiple skills to play and interact with others. In many parts of the world, the common video game is often seen by parents as something that is wasting their child's time or “rotting their brain”. It is a popular misconception that video games are bad for children. What parents do not know is the positive things about video games. Video games have a positive impact on people and help them learn things for experiences to come. People often do not understand that violent video games are not harmful to people because video games allow people to release their anger, video games decrease crime in youth, and because they allow people to be creative and test their
Understanding and action go together. We think more fluidly when an action is associated with a concept. Video games contain, joined together, both action and thought. This leads to a much better internalization and understanding of the game's subject matter. In a study done in Germany in 2008, participants were given a simple task to learn, such as Juggling. After about 12 weeks, these people showed a marked increase in the amount of grey matter in their brains. Further examination of these results revealed that it was, in fact, the act of learning coupled with the action that caused this increase, not simply the performance of the action itself. This suggests that games not only are excellent ways of teaching, they can have lasting beneficial effects on the health of the brain itself.
This paper will explore the psychological benefits that video games have on individuals based on research conducted online (Internet) and offline (non-Internet) . The research will focus mainly on cognitive , motivational , emotional and social benefits that individuals gain by playing video games. Furthermore it will compare gamers with those that don 't play video games or normal teaching methods and what helps better retain the skills gained. The research conducted is based on console gaming (xbox, playstation, wii) and pc. The research will focus on first person shooters, role playing, racing games.
Video games aid adolescents in the development of vital skills needed throughout life. One important element in gaming is teamwork, which requires communication. Being able to connect and talk with the team is beneficial, although listening to them is just as vital. Without communication and listening skills the team would be dysfunctional. Game companies are getting sneaker with the traps and Easter eggs (references to things outside the game) that the companies place in the game. Provided this will increase the focus of the gamer to the details in their surroundings. Also by doing this it makes gamers react quickly and fluently to what they have just encountered. These skills that video games help develop will not only aid in the gaming experience
Video games exercise academic skills and logical thinking (creativeteachingsite.com). Most games have you read text to complete a task and that forces you to read carefully. Not only does it work on reading text but you also read maps. If learning how to carefully read a map and text by gaming, then you could gain better reading skills and also learn new vocabulary (creativeteachingsite.com). Logical thinking skills are also exercised by gaming (creativeteachingsite.com). For example, you need to get into a building, but its locked, what do you do? If you can improve logical thinking through gaming then if can make people think for themselves a little more. Another thing that a lot of people use to train pilots and soldiers, is stimulations. Simulations involve screens. They experience what it's like to actually do their job and for other video gamers it's like getting experience with things you normally wouldn't be associated with in your daily life (creativeteachingsite.com). If through videogames and other screen related technology, you can gain experience with various sorts of things, then people will be more familiar with the things they encounter and will more likely be able to handle them. This is a big advantage of gaming. Because of this we should encourage
I feel the effect that video games have on children has been a very topical and debatable subject since they were introduced in the 1970’s. I feel it is important because if video games were damaging for children most video game companies would lose their biggest fan base and it would be very damaging for an economy for example in 2012 the entertainment software industry added over 6.2 billion dollars to US GDP. In the US the computer game industry directly and indirectly employees more than 146,000 people. The average salary for direct employees is 94,747 dollars, resulting in a total national compensation of 4 billion dollars also direct employment grew at an annual rate of more than 13 times the growth of the U.S labor market (9% vs. 0.72%) between 2009 and 2012. Many people have researched this economic question and some have been very biased on both sides but this isn’t surprising when you look at the last social phenomenon rock-and-roll or the “devil’s music” to some. Any home that has access to video games (88% of households) I feel the parents will be conscious to how much their children play video games and the effect it has on them. So I have aimed for my research to help parents gain an insight to the effects of video games, signs to look out for and helpful recommendations if they are worried about
Transition to Second Main Point: Video games can be used as a tool in schools, to help build teamwork, social skills, and critical thinking skills.
Video games can be used as instructional tools as well. They have positive elements and add value; they create a micro world of their own. The players act based on natural tendencies towards learning. Therefore, learning occurs while playing (Rosas et al., 2003).
Excessive video game playing has been a problem with today’s youth they have had more influences over the youth than ever before. That brings to my attention a question, how do video games affect the youth of our society? Excessive video game playing, especially violent video games, can lead to youth violence, a decrease in academic success and many other negative things. I realize that some parents believe that they can be good for children, I agree but I also disagree in some cases. Some parents allow their children to play video games to keep a social life and to learn how to use strategies. This is true in some cases but not in all cases. For instance, other children that play video games alone and are in their rooms constantly can