Video games are very misunderstood by adults. They seem to believe violent video games leads to violent kids, but that is just not true. Violent video games really don’t do any damage on the psyche of a child that was not already damaged, and if there is no damage already than no damage shall be dealt. People say violent games like Call of Duty and Grand Theft Auto have been the cause of many school shootings which is just not true. Millions of people play violent video games every day and none of them go out and kill people. The person that goes out and kills people was sick in the head long before they played the violent video game. Maybe they enjoyed killing people a bit too much but that was not the intention of the games creators. They can’t help how some person who is sick in the head chooses to play their video game. I have three reason that will prove violent video games do not equal violent kids. The amount of time spent playing, how you spend your time playing, and violence in other media will help me to prove my point. First, we must discuss the amount of time spent playing.
The amount of time spent playing video games is what truly affects kids. Playing for too long has worse affects than playing a violent game. I have two sources to back up my point as evidence. “Overall those who played for less than an hour a day were less likely to have problems such as aggression than those who did not play at all. But those who spend more than three hours a day
Not all video games are the same, but that’s doesn’t matter because the violent one only receives attention from the media. For example, CNN covered a story on an 18-year-old gunman in Germany, they proceeded to accuse violent video games because the kid was a fan of first person shooter games. They then proceeded to talk about why they are bad and how there is a significant link between violence and video games. “Overall, the academy's summary of the results from more than 400 studies revealed a "significant" link between being exposed to violent media (in general) and aggressive behavior, aggressive thoughts and angry feelings” (Scutti par.6). They then proceeded to failing to defend why video games are bad by saying “He discovered that playing video games, no matter how
As many parents and educators like to emphasise, “Violent video games make kids more violent”. Video games affecting youth is a very debatable topic. Most people just come to that conclusion without acquiring any evidence or reason, but there are some reasons why this is a wrong assumption. I believe that violent video games are actually good for people. They allow them to have an escape from real life which is positive, the violence allows people (young people in particular) to think morally about what they are doing, and most violent games let children have fun with their friends.
Video games also play a big role on promoting violence. Even though most adults don’t play video games, our children do. And if we let our children play violent video games, wouldn’t you say that they are going to become violent? Kids learn by their surroundings. So playing a video game that teaches them about punching and kicking others they will do the same with their friends at school. And then we ask ourselves why the kid next door took a gun to school and shot his best friends?
The first body of evidence that supports the claim that video games do not cause violence in reality is that “almost all boys and most girls play video and computer games, including games with violent content” (Olsen, Kutner, and Warner 56). This would suggest that if all children play violent video games and video games did in fact cause children to act violently, then all children would be violent. As absurd as this suggestion is, when the claim came
Video games have become a major occupation of majority of the youth these days. They spend hours on end concentrating on video games, some of which are apparently very violent, yet this is actually the whole idea. Coming from the horse's mouth is an argument in support of video games coined from a video programmer's point of view, stating that violent video games allow people to do what they can not do in reality- virtual reality. ( http://www.theroc.org/roc-mag/textarch/roc-15/roc15-08.htm ) For instance, someone said to be having a bad day could use a violent video game to release stress by shooting down a couple hundred bad men than actually taking an AK-47 and spilling down a few brains down the
It may seem odd that one would think that a video game could possibly have a negative effect on children. Especially when you discover all of the logical fallacies in their argument. Although some people have some decent points, most studies done on this subject have no direct correlation with the violence in children that happen to play violent video games. A study done in 2008, deemed with the title “Grand Theft Childhood” reported that 60% of middle school boys who played at least one M-rated game had previously hit or beat up another
Violence and Video Games A lot of teenager’s love the game’s Call of Duty and Grand Theft Auto 5; well at least I know I love them. These games are played on the daily by many teenagers. But some Adults and people who work in the government, thinks game’s as such as those cause some teenagers and adults to do violent things but why? Just because, some teenagers and adults play violent video games doesn’t meant that’s making them do the things they do.
Adam Lanza was a twenty-year-old individual with a dream of wanting to become a Marine. When Lanza’s mother, Nancy, told him that he couldn’t be a Marine due to him never wanting people to touch him, Lanza became even more obsessed with the military. Lanza transformed his gaming room into a replica of a military compound. By cutting paper into targets and placing them around the house, Lanza was able to practice his shooting skills with a pellet gun that he learned to shoot my playing video games. Nancy started to worry about her son’s behavior and decided to investigate on her own. Days before an unwanted historical event, she called a friend about finding pictures of bloody corpses of children under her child’s bed. Along with the gory remains,
Kids with touchscreen phones and parents with tablets, technology is the future. A lot of kids and even adults play video games. Almost everyone in the world has some sort of video game or device that is used to play games. It's what new, what everyone wants and sometimes needs. So no matter what, you will see people playing video games and you can’t stop it. So why are video games good for you? Video games especially violent ones help vision and hand eye coordination. Crime rates in the U.S have gone down significantly since video games have gotten more and more popular. The U.S government cannot link violent behavior of people to the playing of violent video games.
Video games have become a staple in the entertainment industry. Families coming from various backgrounds across the world own a video game system. Shooting games such as call of duty have become particularly popular amongst young teenagers. These types of games have led to a very popular debate. The question being do violent video games make children violent? Prosecutor Steven F. Gruel believes that they do cause children to become violent while defense attorney Patricia A. Millett argues that there is not enough evidence to prove this to be true.
In this age of technology, it's very safe to say that a large majority of the world's population has played at least one video game. This can vary from playing games on console, like Xbox-One, Playstation 4, and for the older generation, the NES to playing mobile games like Tetris. There are many consoles that span from the creation of video games. This has opened opportunities to make several kind of games. These can vary from side-scrollers like Super Mario Bros. on the NES, to Role-playing games (RPG) like Final Fantasy IX on the Playstation 1. While this has caused some great games to surface, it has also allowed intense violence to be let into games. Parents and anti-gaming communities state that this is why kids can become violent. This is false, because violent games can be avoided to prevent this issue, and the Entertainment Software Rating Board (ESRB) has even made various precautions to make sure parents know what they're purchasing. Comprehensible symbols, detailed lists, and age restrictions prevents children from "becoming violent".
The other part to this argument is that violent video games show consequences of violent actions, which helps gamers to learn right from wrong in their own comfort setting. Some video games show the aftereffects that kids do not always realize. For example, in Grand Theft Auto--a particularly violent game--if the character do something bad, he is chased by the cops. Granted, it is fairly easy to outrun the cops, but if caught, there are consequences that follow the actions. Such games “allow youth to experiment with moral issues such as war, violence, and death without real world consequences” (ProCon). It is important for kids to be exposed to certain things like violence and its consequences semi-early on; this way, they are prepared for
From Math Games for kids to blood and gore video games have a lot of different sides to them. Video games are decided on by the player. Saying that games cause violent behavior in kids is inaccurate. We as people decide who we are and what we will do with our lives. A digital screen and a controller can’t make us any more violent than we already are. Blaming violence on a simple sixty dollar piece of plastic is unfair. Games are rated early childhood to Adult only. This means that what we play is up to us and we are in control of what we choose to have around us. This also means that if you are a parent and you buy a rated M game for your seven years old it is your fault. Video games do not influence violent behavior in kids because there are multiple positive facts about video games that are proven while most negative data on video games aren’t proven and are just speculation, it reduces stress and the chances of the player bullying others.
Playing video games does not cause violent behavior. Don’t get me wrong, some video games show horrific acts of violence. “A recent survey found that 92 percent of U.S. kids--ages 2 to 17--play video games, and their parents bought 225 million of them last year to the tune of $6.4 billion.” (Sider 79).What’s here to argue is that violent video games do not cause violence among children, but the blame for violence should be on the individual and people who should have taught the individual better. If kids are not able to see the difference between reality and fantasy, then they really can’t be blamed for committing acts they see in a game and then imitating, not fully understanding the consequences of doing it in the real world.
The graphics in games now make the game almost look as if it were real life. That has brought the video game industry a lot more players and part of those new gamers are young children. The issue is when a child is presented with a violent video game that has really good graphics the child has a better understanding of what is going on in that game. Because children can relate what is going in the video game to the real world, that leads children to believe that the actions being done in that video game are accepted in society. If the children believe that its right from them to do violent actions that they learned from the game there attitude starts becoming more aggressive. Anne Harding says “children who watch violence in the media can internalize the message that the world is a hostile place...”.