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Violent Video Games : Positive And Negative Effects On Children And Adolescents

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With the rapid development of new gaming systems, violent video games have become well-liked by children and adolescents. The playing of violent video games has always been a controversial topic, but in recent years it has become a heated debate. Whether the playing of these games desensitize the player or not. Video games have been around since the late 1970s, however violent video games were introduced in the 1990s. In recent years the violence in games have increased along with the enhanced graphics making the games more realistic. Violent video games can have positive and negative effects on children and adolescents.
Playing violent video games have become a major concern in society. Individuals are psychologically, physiologically, …show more content…

When playing the game, they will learn new moves to defeat the enemy. Now that the new moves are in the player mind, they will use the new moves on anyone.
Excessive exposure to violent video games can desensitize a person emotion and empathy. Desensitize is to diminish emotional responsiveness to a negative or positive activity after repeated exposure. “...continued exposure to violence will lessen a person’s normal negative emotional reaction to further violence exposure (Barlett 390).” When a child or adolescent play a violent game, they become desensitize to any violence around them. This is because their brain will think this is normal since it is all they see. “Decreases a person’s levels of empathy in relation to realizing the serious consequences of violence toward victims in real life (Zheng and Zhang 1748).” Playing violent video games have been linked to

Works Cited:
Anderson, Craig A. and Brad J. Bushman. "Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature." Psychological Science (0956-7976), vol. 12, no. 5, Sept. 2001, p. 353.
Anderson, Craig A., et al. "Violent Video Game Effects on Aggression, Empathy, and Prosocial Behavior in Eastern

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