What Digital Music Distribution is and Why it is Significant
What's at Stake?
Traditionally, music has been recorded to physical media, like CD or cassette now or like vinyl in the past, and distributed to music consumers through retail stores. "Digital music distribution" simply involves the transport of the product, recorded music, to the consumer via a non-physical, digital method
According to Mark Hardie, a senior analyst at Forrester Research, "consumers want a digital music format that allows a great deal more control of the content they choose…it is inevitable that we will have a music industry that distributes it products digitally.”
Music recording industry - annual worldwide revenues of $65 billion In 1998, nearly 20
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MPEG is charged with the development of international standards for compression, decompression, processing, and coded representation of moving pictures, audio, and their combination, in order to satisfy a wide variety of applications. The membership of MPEG consists mainly of individuals involved in academics or research.
In 1989, Fraunhofer IIS patented its compression algorithm in Germany. In 1992, the algorithm was included into the specification produced by MPEG for its standards for "coding of moving pictures and associated audio for digital storage media at up to about 1.5 Mbit/sec". In 1993, the specification was published as "ISO-MPEG Audio Layer 3", thus "MP3". In late 1996, after having applied in early 1995, Fraunhofer IIS was granted patent protection (US5579430) in the United States for its "digital encoding process". In 1998, Fraunhofer began to contact companies and individuals that were developing utilities based on its source code. Fraunhofer informed the developers about the technology's patent protection and offered to discuss licensing the technology. The encoding and decoding utilities are commonly known as "rippers" and "players". You "rip" tracks from pre-recorded CDs and translate them into the MP3 file format by using an encoding utility. The resulting MP3 files can be "played" with an MP3 decoding utility.
Diamond Multimedia v. RIAA
The MP3 digital music format was developed in an open, non-proprietary environment an international standard,
Music can be observed as one of the oldest pieces of art and entertainment. The industry is evolving at a hasty rate, with all thanks to the exponential growth of technology. Trends have come and gone over time since media productions are compelled to accompany these changes in technology in order to keep profit. With these advancements, the experience for the music industry and the user has terrifically changed. In this essay, I argue that there has been a drastic evolution in how the way music is recorded and consumed over several centuries. Throughout this period, several pioneers have met the needs to organize craze and association of a feasible business standard for the future of the music industry.
Since music streaming on the cloud has begun, it has changed the way people listen to music and also the way that artists share and promote their music. The music industry started out sharing its products by selling hard copies like vinyl record and tapes. People who purchased this music who wanted to listen to it on the go or share it with friends had to physically transport
With the advances in technology and increase in internet broadband availability (The Broadband Commision, 2014), record labels are being forces to innovate and update their business models (M.Coz & Torres, 2013) to keep up with the latest technology (Solis, 2015). Of these technologies, the move away from physical sales (of music) to Digital sales is the most significant. Digital sales have increased over the last 6 years (as shown in Table 1) in terms of revenues, and this is set to carry on this way in the future (Solis, 2015).
After a rapid development over the past 10 years, the music market is currently undergoing significant changes. These changes are caused not only by marketing competition but also by the challenges from external marketing environment.
The ever-changing landscape of music distribution, due to constant advancements in technology, is sometimes hard to keep up with for artist, producer, and consumer alike. New editions of textbooks in Music Business classes are issued each year, and changes are made in the industry before the semester is even over. Because of this, it is vital for the industry to not only not only be aware of what is currently going happening, but also be able to foresee the direction that the music business is heading in. In this aspect, it seems that we are at a turning point where consumers and artists are taking
What that means is that intangible binary packets of information are what compromises modern media. Record labels’ dominance would continue to be successful only if consumers needed physical copies. Now, music is easier to access and virtually free of charge. According to the IFPI, recorded music revenue hit a high of $38 billion worldwide in 1999 and fell down to $16 billion in 2011, and has been relative steady since. Strange thing is that music consumption is going up, and so is supply as steaming music is so easily made. We may be looking at a restructuring of many business models in this industry. The bleak future of the recorded music industry is making the rising demand for film audio and game audio look very attractive. Despite the flow of money, there will always be a demand for audio engineers and thus, a demand for those who can produce the best sounding product. The future of the recording industry will be in the hands of highly skilled
In 2000 the digital music was the next big thing in how consumers listen to music. The technological shift in music changed how the relationship is between the artists, recording companies, promoters and music stores on how they operate today. In the late 90’s and early 2000’s Peer-to-peer (P2P) networks allowed free exchange of music files with companies like Napster and Kazaa was a big step that allowed consumers to store large libraries of music. With the cost of hard drive space going down; it allowed for pocket-sized computers to store more information in a smaller space that open the door for apple to step in with the unveiling of the iPod and iTunes. These systems made it possible for storage and playback that gave consumers the
No one can deny that technology is actively changing the music industry. Production, distribution and sales of music have been affected dramatically within the last 10 years along with artists, composers, and technicians. Most of the changes have been great for consumers, but vastly negative for professionals in the music industry, however a few artists have found ways to adapt to the changing atmosphere of digitally downloaded music and use it to their advantage. We’ve seen music change form from physical, tangible products like records and CD’s to electronic single tracks stored in an invisible cloud. Two major factors in this sudden revolution are online music stores (specifically iTunes) and file sharing websites that allow music to be downloaded illegally.
“Before the days of YouTube and the Internet, a band 's chances of striking it big depended on record companies. If a band was lucky enough to get a record deal, it gained access to a label 's vast resources and connections. The company paid for the band 's studio time, … and got its music played on the radio, reaching millions of record buying Americans” (Majerol, 1). Now, anyone with talent can post a video of themselves and become an internet sensation, only to then receive a deal with a label to continue growing their career. The issue is, with the Internet came digital downloading, and with the growing popularity of digital downloading came illegal downloading, known as Digital Piracy, which has affected the music industry greatly. This issue affects everyone involved in the Music Industry. From the small CD store owner to the Artist on stage, everyone has and continues to be affected by the growing popularity of digital downloading services. Artists, producers, and songwriters lose an estimated 12.5 Billion USD every year to illegal digital music services. Further, the economic impact from [digital downloading] is an estimated loss of 2+ Billion USD (Storrs, 1). This money affects the “little guys” in the industry and the average worker within the industry.
Nowadays, teenagers are living constantly surrounded by technology. Even if the younger generation may not see it, technology has had an impact on different factors. The widespread use of digital technology in the music industry has allowed consumers to reproduce digital versions of copyrighted songs inexpensively, with the help of many software and websites. There has been an increase in digital copying activities and those are most of the time claimed responsible for producers’ loss in revenues. While some people claim that the increase of digital technology has killed the music industry, in fact it has lead to innovation and new ways of consuming and sharing music, such as
Over the past decade, the use of CDs has been replaced with online streaming and retailing. This has eliminated much of the record companies revenues as they were used to making most of their profit off of distribution and promotion of physical copies of artists albums (Niemen). This has caused for a major shift and remodeling of major players in the music industries business models. Companies such Sony, Warner Music Group and Universal Music Group have started to completely rethink the way they conduct business (Forbes). In the past record labels were not only responsible for production, distribution and promotion of an artist and his/her music, but they also acted as a bank (Forbes), funding the artists tours and recording sessions. Recently, these music giants have been moving towards becoming more of a modular network organization. What this means is that they are less occupied with the nitty gritty, and more focused on what they do best which is distribution and promotion. This also allows for more freedom of creativity for the artist as well as fairer split of profits (Forbes). This adaption of new business models clearly shows the versatility of the music industry in adapting to new times and technologies.
Introduction: Setting the trend for the future, the distribution and consumption of recorded music transformed dramatically with the launching of Apple’s iTunes in 2001. The proliferation of online music subscription services and other music sharing services exerted a great pressure on the conventional music distribution business model. Combined with this transformation, piracy of digital music had a profound impact on the whole industry. These worsening conditions in the market place for recorded music forced both established and upcoming new artists to experiment with new ways of selling their music.
When speaking economically, the digital music sector of the international music industry is undoubtably the most important sector in the industry. Within the last decade, music has seen cardinal changes in the way both major and independent labels distribute their products. An industry that once relied on Payola 's and mass distribution of physical records and CD 's now relies heavily on the power of the internet. The first instance of mass distribution of music through the internet was by the service Ritmoteca.com in 1998 [1]. Ritmoteca had a library of over 300,000 songs, offering individual songs for 99 cents each and albums for $9.99. After signing distribution deals with many major music labels such as Warner
The music industry today is an organized business with over 70 percent of the global market controlled by five major corporations. The possibilities for newcomers in the business are few. MP3 was so undesirable because it represented an application of technology unanticipated by the industry. Given the industry's history of taking advantage of new technologies, how will it use the Internet?
In the midst of the United States’ “dot com bubble” (years 1997-2000), there was a surge in technology that brought about file sharing and digital downloads. Threatening the survival of the music industry and introducing a unique set of challenges for the industry to overcome. To remain relevant in the new global market of digital music online, the music industry would have to evolve and change with the introduction of each new facet technology had to offer. The introduction of digitally compressed music files, so easily attainable for a small fee or downloaded legally (pirated) for free, made the music industry reevaluate how to make a profit and protect copyrights. Social media created a visible opportunity for both consumers and artists to maintain digital relationships while providing a platform for consumers to follow and discover new musicians and bands, naturally, making the internet a promotional medium for artists. As the corner record shops closed to make way for virtual storefronts and instant downloads; the internet, digital downloading, and social media made an enormous impact on the music industry that has changed the way consumers purchase, source, listen to, and produce music today.