Over the years I've worked on a lot of side projects. You get this idea in your head and run with it for a few days or weeks with reckless abandon. Sometimes you even manage to produce something. But, at least for me, more often than not, I never actually finish the project. Either I'll lose whatever spark of creativity was driving me, or the project turns out to be too difficult to complete.
I think this is a fairly common tendency among software developers. It's one of those strange areas where this rigorous, mathematical discipline is, in practice, actually a lot more like art (or craft anyway) than science.
As I was thinking about this, it also occurred to me that this was a common tendency in my own family. Growing up my father
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With that in mind let me tell you about Juggle Tutor.
In 2012 I jumped ship from a failing startup to pursue a consulting company with some former colleagues. Ultimately that consulting company didn't work out, but in the interim between jobs, I had a lot of free time on my hands to work on my own software projects.
At the time
So there was a lot of very interesting and powerful technology out there, readily available in consumer devices, but whose full potential was almost entirely unrealized.
One idea I had was smart phone laser tag utilizing the camera, wifi and a printed target which users would wear. "Shooting" would consist of taking a picture, and a simple image analysis would determine whether or not the shot hit or missed. Though I didn't know about it at the time such a product already existed, though it's interesting that it never really seemed to take off in the popular imagination. (like a later augmented reality game did: Pokemon Go)
Smartphones were virtual, isolating and encouraged unproductive and ultimately unfulfilling habits. What if there were more apps that encouraged exploration of real environments, socialization or the development of real skills?
It was the latter that I was particularly interested in. Is it possible to build games which are simultaneously fun, recreational activities but which also develop real-world skills and open deeper, more
According the Pew Internet Project research most Americans not only have a smartphone, but e-readers and or tablet computer. Not only are adults the only one to own a smart phone, but also the younger generation, minorities and lower-income families not only have a smartphone device, but also depend on them for Internet access.4 We live in a day in age that there is just about an application for everything. With more kids and young adults having mobile devices and as they say that there is an app for everything, what if there is a weight loss app that can help people to lose weight or wanting to maintain a healthy lifestyle. Just by simply searching in the application store located on your phone there are countless apps available, but the real question is do they work?
We discover scientific knowledge in various natural science fields such as biology or chemistry. A common misconception about the natural sciences is that both the knowledge they reveal to us and the scientific method used in discovering this are purely analytical. This means that these sciences are rigid in facts and do not contain any subjectivity or creativity. However, the scientific method is not a rigid system of pursuing measurable facts. It contains fallacies and biases. In testing hypotheses, performing observations, or reasoning inductively, science is undoubtedly flawed and erroneous. Paradigms, commonly seen as infallible and containing rather insignificant errors, contribute to many of the errors involved in scientific
“More than three billion people worldwide now use the internet (Time), and 80 percent of them access if from their smartphones” (Smart Insights). A smartphone is a mobile phone that performs many of the functions of a computer, typically having a touchscreen interface, and much more. There is an abundant amount of smartphone brands out there in the world and while they all cost different prices, they all perform the same job. Each person uses their smartphone for various reasons, whether it’s for work or to make calls or texts. Smartphones have changed society in various ways, both good and bad. Although countless individuals think that smartphones have ruined American society, smartphones have actually benefited society because of more safety precautions, information on hand, and entertainment.
In 1953 technology was very limited, and the fact that technology could end up being
We all carry a smartphone. We have what some might call an addiction for them. They are convenient in certain classes and easy to use. They are also our own escape. We can easily talk to
What is Science? When it comes to the word ‘science’ most of the people have some kind of knowledge about science or when they think of it there is some kind of image related to it, a theory, scientific words or scientific research (Beyond Conservation, n.d.). Many different sorts of ideas float into an individual’s mind. Every individual has a different perception about science and how he/she perceives it. It illustrates that each person can identify science in some form. It indicates that the ‘science’ plays a vital role in our everyday lives (Lederman & Tobin, 2002). It seems that everyone can identify science but cannot differentiate it correctly from pseudo-science and non-science (Park, 1986). This essay will address the difference between science, non-science and pseudo-science. Then it will discuss possible responses to the question that what should we do when there is a clash between scientific explanation and non-scientific explanation. Then it will present a brief examination about the correct non-scientific explanation.
“In 2011, 92.8 million people in the U.S. used smartphones. By 2015, 190.5 million people used smartphones” (Holt, 2016). This new technology has vastly spread throughout the world and has improved the way Americans live their lives. Cell phones have given smartphone users numerous advantages, such as connecting the world, and enabling their multitasking skills. The usage of cell phones has gone to users heads as they have become addicted to their screens.
In his Upfront article “ Are You Addicted to Your Phone”(2018) by Joe Bubar informs individuals of all ages to consider that we as a society have been so immune to being on our phones and its become an addiction to all ages. Bubar believes that has a generation we are addicted to our phones, though he explains that we ¨ have an entire generation of guinea pigs in an experiment¨ the creators of the apps didn't take the society's well being into consideration because they only care about money. Bubar´s purpose is to open the eyes of not only young people, but also to older people to realize that in this day in age technology isn't going away anytime soon it's just going to keep on improving in order to not get addicted they need to lower their
In today’s society, the use of mobile devices has taken over our lives in every way possible.
The smartphone is a poisonous thing we have in this world. People find what it can really do to you in everyday life. As technology grows into days time the phobia gets worse everyday, apps consuming people's social life or even just their life. The effects on students and adults are unbelievable stats.
In the Field of video games, two genres are known for their practical and educational
In this essay I will argue that science and pseudoscience cannot be clearly demarcated: rather that there’s great difficulty and complication on the fringes when asserting strict criteria that distinguishes the two. I will give a brief overview and draw on the arguments made by philosophers of science throughout history and explain why perhaps their criteria are problematic. I will look in depth into ‘creation science’ and why we strongly consider this as pseudoscientific and analyse the more ambiguous peripheries of science such as Freudian psychoanalysis or even economics.
Steve Jobs once said, “Every once in a while a revolutionary product comes along that changes everything. It's very fortunate if you can work on just one of these in your career.” On January 9th, 2007 Apple changed this society by introducing the iPhone, virtually putting the world in the palm of society’s hands. IPhones provide individuals with the latest technology, allowing one to do anything from chatting with friends to measuring ones heart rate. This innovation is excellent and makes society’s lives a lot easier by the simplicity and instant gratification. Although helpful to everyone, iPhones have become addictive. This current generation has become attached and less self-reliant, now relying on the technology of a phone. IPhones
To many this may seem like life just getting more and more convenient. However, has it been considered how much these apps enable and inevitably handicap our ability to function without them? Essentially with all of the apps being made available today not only are we “chained” to
Before Einstein, Scientists believed that light waves travelled through a medium called ether. Einstein proved that ether was irrelevant and that light doesn’t travel through a medium. Einstein proved this by figuring out that the speed of light was constant, and in order for ether to be the medium light waves travel through, the speed of light would change depending on the observer. This discovery was one piece of the Specific Theory of Relativity.