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What´s Pokemon Go's Gamification Of Learning?

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According to the text “Gamification of learning”, If teachers could make a classroom involving games. For learning it could help students understand learning more. Also, this idea would also make learning energetic and easier to pay attention in class. Next, this could encourage students to want to learn more. This also has a chance to bring fun and joy into the classroom.

The app “Pokemon Go”, is encouraging people to go outside to find little characters that make your team better. Also, it only works if you walk around. Next, this could also motivate kids with dyslexia and children with low levels of motivation for learning. This could open the eyes for new learning opportunities in the classroom.

Gamification could help motivate people

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