Writing to David Vonderhaar, Game Design Director

875 Words Feb 21st, 2018 3 Pages
Paying $60 for the same game but from a different developer each year, well this article has everyone asking these questions:

• What do you think Sledgehammer’s Call of Duty will be?
• What will be the strategies of this tactic?
• Will this new studio bring Call of Duty to newer heights?

BackGround: The Purpose of Sledgehammer games getting into the mix with Infinity Ward and Treyarch

Call of Duty has been around since 2003, Call of Duty 2 in 2005 was a huge hit with the release of the Xbox 360. In 2006 Call of Duty 3 was not that good of a game. In 2007, Call of Duty revolutionized the game with a new engine to help with multiplayer but ever since then Call of Duty feels like it is the same game every year Activision is preparing to fix this problem with Sledgehammer games creating the next Call of Duty for 2014, they helped with the Modern Warfare 3 multiplayer back in 2011. Activision feels that this move will give the developers enough time to create better ideas for DLC, (which stands for Downloadable Content) and for the game as a whole.

DLC has been out since 2008 and it is an extension to the game with new maps and cameos with mainly focusing on the multiplayer…
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