An electrician has wired n lights, all initially on, so that: 1) light 1 can always be turned on/off, and 2) for k > 1, light k cannot be turned either on or off unless light k – 1 is on and all preceding lights are off for k > 1. The question we want to explore is the following: how many moves are required to turn all n lights off? For n = 5, a solution sequence has been worked out below. Fill in the missing entries. The lights are counted from left to right, so the first bit is the first light, and so on. 11111 01111 11011 10011 00010 10010 11010
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- Consider the problem of making change for n cents using the fewest number of coins. Assume that we live in a country where coins come in k dierent denominations c1, c2, . . . , ck, such that the coin values are positive integers, k ≥ 1, and c1 = 1, i.e., there are pennies, so there is a solution for every value of n. For example, in case of the US coins, k = 4, c1 = 1, c2 = 5, c3 = 10, c4 = 25, i.e., there are pennies, nickels, dimes, and quarters. To give optimal change in the US for n cents, it is sufficient to pick as many quarters as possible, then as many dimes as possible, then as many nickels as possible, and nally give the rest in pennies. Design a bottom-up (non-recursive) O(nk)-time algorithm that makes change for any set of k different coin denominations. Write down the pseudocode and analyze its running time. Argue why your choice of the array and the order in which you fill in the values is the correct one. Notice how it is a lot easier to analyze the running time of…Consider the problem of making change for n cents using the fewest number of coins. Assume that we live in a country where coins come in k dierent denominations c1, c2, . . . , ck, such that the coin values are positive integers, k ≥ 1, and c1 = 1, i.e., there are pennies, so there is a solution for every value of n. For example, in case of the US coins, k = 4, c1 = 1, c2 = 5, c3 = 10, c4 = 25, i.e., there are pennies, nickels, dimes, and quarters. To give optimal change in the US for n cents, it is sufficient to pick as many quarters as possible, then as many dimes as possible, then as many nickels as possible, and nally give the rest in pennies. Design a bottom-up (non-recursive) O(nk)-time algorithm that makes change for any set of k different coin denominations. Write down the pseudocode and analyze its running time. Argue why your choice of the array and the order in which you ll in the values is the correct one.Consider the problem of making change for n cents using the fewest number of coins. Assume that we live in a country where coins come in k dierent denominations c1, c2, . . . , ck, such that the coin values are positive integers, k ≥ 1, and c1 = 1, i.e., there are pennies, so there is a solution for every value of n. For example, in case of the US coins, k = 4, c1 = 1, c2 = 5, c3 = 10, c4 = 25, i.e., there are pennies, nickels, dimes, and quarters. To give optimal change in the US for n cents, it is sufficient to pick as many quarters as possible, then as many dimes as possible, then as many nickels as possible, and nally give the rest in pennies. Prove that the coin changing problem exhibits optimal substructure. Design a recursive backtracking (brute-force) algorithm that returns the minimum number of coins needed to make change for n cents for any set of k different coin denominations. Write down the pseudocode and prove that your algorithm is correct.
- We examine a problem in which we are handed a collection of coins and are tasked with forming a sum of money n out of the coins. The currency numbers are coins = c1, c2,..., ck, and each coin can be used as many times as we want. What is the bare amount of money required?If the coins are the euro coins (in euros) 1,2,5,10,20,50,100,200 and n = 520, we need at least four coins. The best option is to choose coins with sums of 200+200+100+20.Subject : calculas Show that: ¬q 1) p→¬q 2) (p∧r)∨s 3) s→(t∨u) 4) ¬t∧¬u where ¬ is denied.with n=6 and A=(3,5,4,1,3,2). Draw the corresponding walkthrough as shown
- In Duolingo, it is the case that whenever the streak - number of days it is used in a row - reaches a number n divisible by 10, one obtains n/10 so called lingots. There is a possiblility to buy streak freezes, each costing 10 lingots. How many days in a row, starting from day zero, one needs to keep up the streak without using a streak freeze in order to gain so many lingots that one can only use streak freezes from that day on?This problem exercises the basic concepts of game playing, using tic-tac-toe (noughtsand crosses) as an example. We define Xn as the number of rows, columns, or diagonals with exactly n X’s and no O’s. Similarly, On is the number of rows, columns, or diagonals with just n O’s. The utility function assigns +1 to any position with X3 = 1 and −1 to any position with O3 = 1. All other terminal positions have utility 0. For nonterminal positions, we use a linear evaluation function defined as Eval (s) = 3X2(s)+X1(s)−(3O2(s)+O1(s))."Mark on your tree the evaluations of all the positions at depth 2."A country has coins with k denominations 1 = d1 < d2 < ... < dk, and you want to make change for n cents using the smallest number of coins. For example, in the United States we have d1 = 1, d2 = 5, d3 = 10, d4 = 25, and the change for 37 cents with the smallest number of coins is 1 quarter, 1 dime, and 2 pennies, which are a total of 4 coins. To solve for the general case (change for n cents with k denominations d1 ... dk), we refer to dynamic programming to design an algorithm. 1. We will come up with sub-problems and recursive relationship for you. Let be the minimum number of coins needed to make change for n cents, then we have: Explain why the above recursive relationship is correct. [Formal proof is not required] 2. Use the relationship above to design a dynamic programming algorithm, where the inputs include the k denominations d1 ... dk and the number of cents n to make changes for, and the output is the minimum number of coins needed to make change for n. Provide…
- ProblemGiven a value `value`, if we want to make change for `value` cents, and we have infinitesupply of each of coins = {S1, S2, .. , Sm} valued `coins`, how many ways can we make the change?The order of `coins` doesn't matter.For example, for `value` = 4 and `coins` = [1, 2, 3], there are four solutions:[1, 1, 1, 1], [1, 1, 2], [2, 2], [1, 3].So output should be 4. For `value` = 10 and `coins` = [2, 5, 3, 6], there are five solutions: [2, 2, 2, 2, 2], [2, 2, 3, 3], [2, 2, 6], [2, 3, 5] and [5, 5].So the output should be 5. Time complexity: O(n * m) where n is the `value` and m is the number of `coins`Space complexity: O(n)""" def count(coins, value): """ Find number of combination of `coins` that adds upp to `value` Keyword arguments: coins -- int[] value -- int """ # initialize dp array and set base case as 1 dp_array = [1] + [0] * value) ++.Consider the following bridge crossing problem where n people with speeds s1, ··· , sn wish to cross the bridge as quickly as possible. The rules remain: • It is nighttime and you only have one flashlight. • A maximum of two people can cross at any one time • Any party who crosses, either 1 or 2 people must have the flashlight with them. • The flashlight must be walked back and forth, it cannot be thrown, etc. • A pair must walk together at the rate of the slower person’s pace. Give an efficient algorithm to find the fastest way to get a group of people across the bridge. You must have a proof of correctness for your method.You are given a grid having N rows and M columns. A grid square can either be blocked or empty. Blocked squares are represented by a '#' and empty squares are represented by '.'. Find the number of ways to tile the grid using L shaped bricks. A L brick has one side of length three units while other of length 2 units. All empty squares in the grid should be covered by exactly one of the L shaped tiles, and blocked squares should not be covered by any tile. The bricks can be used in any orientation (they can be rotated or flipped). Input Format The first line contains the number of test cases T. T test cases follow. Each test case contains N and M on the first line, followed by N lines describing each row of the grid. Constraints 1 <= T <= 501 <= N <= 201 <= M <= 8Each grid square will be either '.' or '#'. Output Format Output the number of ways to tile the grid. Output each answer modulo 1000000007. Sample Input 3 2 4 .... .... 3 3 ...…