Given sphereRadius and piVal, compute the volume of a sphere and assign sphereVolume with the result. Use (4.0/ 3.0) to perform floating-point division, instead of (4 / 3) which performs integer division. Volume of sphere = (4.0 / 3.0) Tt r³ (Hint: r° can be computed using *) (Notes) 1 import java.util.Scanner; 2 3 public class SphereVolumeCalculator { public static void main(String[] args) { Scanner scnr = new Scanner(System.in); double piVal double sphereVolume; double sphereRadius; 4 5 6. 3.14159; 7 8 9. 10 sphereRadius scnr.nextDouble(); 11 12 /* Your solution goes here */ 13 System.out.println(sphereVolume); } 14 15 16 }

Question
Given sphereRadius and piVal, compute the volume of a sphere and assign sphereVolume with the result. Use (4.0/
3.0) to perform floating-point division, instead of (4 / 3) which performs integer division.
Volume of sphere = (4.0 / 3.0) Tt r³ (Hint: r° can be computed using *)
(Notes)
1 import java.util.Scanner;
2
3 public class SphereVolumeCalculator {
public static void main(String[] args) {
Scanner scnr = new Scanner(System.in);
double piVal
double sphereVolume;
double sphereRadius;
4
5
6.
3.14159;
7
8
9.
10
sphereRadius
scnr.nextDouble();
11
12
/* Your solution goes here
*/
13
System.out.println(sphereVolume);
}
14
15
16 }

Image Transcription

Given sphereRadius and piVal, compute the volume of a sphere and assign sphereVolume with the result. Use (4.0/ 3.0) to perform floating-point division, instead of (4 / 3) which performs integer division. Volume of sphere = (4.0 / 3.0) Tt r³ (Hint: r° can be computed using *) (Notes) 1 import java.util.Scanner; 2 3 public class SphereVolumeCalculator { public static void main(String[] args) { Scanner scnr = new Scanner(System.in); double piVal double sphereVolume; double sphereRadius; 4 5 6. 3.14159; 7 8 9. 10 sphereRadius scnr.nextDouble(); 11 12 /* Your solution goes here */ 13 System.out.println(sphereVolume); } 14 15 16 }

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