import pygame import abc import random class Drawable(metaclassabc.ABCMeta): def __init__(self, x- 0, y -0): self.x- X self.y -y self.position - (self.x, self .y) self.visibleFalse def setLoc(self, p): self.x p0] self.y -p[17 def getLoc(self): return(self.x, self.y) def getX(self) return self.x def getY(self): return self.y @abc.abstractmethod def draw(self, surface): pass @abc.abstractmethod def get rect(self): pass

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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 This is for pygame

Ball Class:

The Ball class inherits from Drawable and it will draw a circle at its current location. You must implement at the very least the required methods of the base class (draw and get_rect), as well as a constructor. You may need to implement other methods as part of the public interface.

This is the Drawable Class

 

import pygame
import abc
import random
class Drawable(metaclassabc.ABCMeta):
def __init__(self, x- 0, y -0):
self.x- X
self.y -y
self.position - (self.x, self .y)
self.visibleFalse
def setLoc(self, p):
self.x p0]
self.y -p[17
def getLoc(self):
return(self.x, self.y)
def getX(self)
return self.x
def getY(self):
return self.y
@abc.abstractmethod
def draw(self, surface):
pass
@abc.abstractmethod
def get rect(self):
pass
Transcribed Image Text:import pygame import abc import random class Drawable(metaclassabc.ABCMeta): def __init__(self, x- 0, y -0): self.x- X self.y -y self.position - (self.x, self .y) self.visibleFalse def setLoc(self, p): self.x p0] self.y -p[17 def getLoc(self): return(self.x, self.y) def getX(self) return self.x def getY(self): return self.y @abc.abstractmethod def draw(self, surface): pass @abc.abstractmethod def get rect(self): pass
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